NMA / New Masters Academy - Complete Sight-Size Drawing Course
NMA / New Masters Academy - Complete Sight-Size Drawing Course
https://www.nma.art/v3/course-catalog/courses/334280/

  • Academies and ateliers around the world are increasingly teaching an American realist approach to drawing and painting known as sight-size. Taught today by the students of American artists R. H. Ives Gammell and Richard Lack, this popular approach has been exported throughout the world and is now taught in dozens of schools.
  • In sight-size, the easel and the subject matter are positioned in such a way that the artist makes one-to-one horizontal comparisons for a high level of optical accuracy.
  • Hosted by Florence Academy of Art founder Daniel Graves, this massive course is the most comprehensive breakdown of the sight-size approach ever produced online.
  • Senior sight-size instructors, Leo Mancini-Hresko and Joe Altwer will teach you the materials, set-up, exercises, and process which are taught in top ateliers from the comfort and convenience of home. You can use course either as an alternative to attending an atelier or academic art school or as a preparation or even supplement to one.
  • You will utilize the historical Charles Bargue plates, plaster casts and live models to develop your drawings from simple light-and-shade straight line patterns, to full beautifully rendered tonal works.
  • By the end of this course, you’ll be an expert in the approach and be ready to take on Sight Size Painting Course, scheduled for a 2020 release.

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ArtStation - Intro to UE4 lighting Exterior and Interior Tutorial
ArtStation - Intro to UE4 lighting Exterior and Interior Tutorial
http://www.artstation.com/marketplace/p/GJOy/intro-to-ue4-lighting-exterior-and-interior-tutorial
A full run through of creating an exterior and interior lighting scene in UE4. Starting by showing the dynamic version of building a scene by using directional lights, volumetric height fog, and skylights. Then moving on to setting up a scene using UE4's light baking system and how to modify the results and trouble shoot any factors that occur during the process. Finishing with showcasing post process features and how to modify basic materials and their relationships with the lighting results.

 


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Lighting Otto's Office : How to think like a cinematographer when lighting in Blender

https://www.artstation.com/marketplace/p/dBVGx/lighting-otto-s-office-how-to-think-like-a-cinematographer-when-lighting-in-blender

In this video series, I walk you through six lighting setups for an interior office environment, looking at individual light placement and describing the intention behind each decision. The series begins with a quick survey of the Blender lights that will be used throughout the setups.

This is not a technical deep dive into lighting or rendering but rather a brief overview of the creative decisions involved in lighting like a cinematographer. I think this information will be especially helpful for those who are new to lighting in 3D applications or just want to push their lighting to the next level.


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Artstation - Illustration tutorial Mineko: raid
https://www.artstation.com/marketplace/p/6ln3q/mineko-raid
In this section you will get :
-Full time drawing video: 1080p for 10 hours 57m (real-time)
(I also updated the youtube link for you to easily watch, just in case you don't want to download it here)
-High-quality image: 4k
-The brushes I used
-PSD file

 


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Artstation - Mastering Rock Sculpting Tutorial in Zbrush Vol 01

Artstation - Mastering Rock Sculpting Tutorial in Zbrush Vol 01

https://www.artstation.com/marketplace/p/grmnm/mastering-rock-sculpting-tutorial-in-zbrush-vol-01

In this tutorial you will learn how to sculpt rock in zbrush. We work in 4 projects in about 5 hours. These videos are without sounds and just have a background music. In this pack I will give you my best 4 works too.
- full process video
-  4 ZTL Files
- Brushes used
Software used in the tutorial:
-ZBrush


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ZBrushCentral - OLD GUN Tutorial ( Modeling, Texturing, Lighting )
ZBrushCentral - OLD GUN Tutorial ( Modeling, Texturing, Lighting )
http://www.artstation.com/marketplace/p/rvPa8/old-gun-tutorial-modeling-texturing-lighting
In this tutorial, you will learn how to model an antique gun from scratch, start with standard poly and hard surface modeling techniques to texturing and even lighting setup/tips for the final presentation. Notice although this course primarily focuses on 3ds Max, it is demonstrated as such to easily apply the same principles to any other digital creation tools like Maya.
Who is this course for?
This course is created for Junior level users who want to jump and experience a more complex project and see the complete production of a high poly asset.
Course requirements:
Basic knowledge of 3ds Max's interface and shortcuts or any other DCC tools of choice
Basic knowledge of unwrapping/unfold 3d interface and shortcuts
Basic knowledge of Substance painter and texturing
Required skill level: Intermediate

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Aseprite Pixel Art Bootcamp Complete 2D Retro Game Masterclass
https://www.skillshare.com/en/classes/Aseprite-Pixel-Art-Bootcamp-Complete-2D-Retro-Game-Masterclass/786155995

Are you a game designer, 3D or concept artist or video game fanatic looking to create the ultimate retro pixel art gaming experience?

Look no further than our newest venture into the world of using a free trial software called Aseprite where we'll take you through every step of the process of transforming real-life photos into pixel art for games.

 

 


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Artstation - Environment Concept Art Vol.1 - Overpainting, photobashing and refining keyarts
Artstation - Environment Concept Art Vol.1 - Overpainting, photobashing and refining keyarts
https://www.artstation.com/marketplace/p/9nAP6/environment-concept-art-vol-1-overpainting-photobashing-and-refining-keyarts

  • This tutorial will give you an insight about the process of finishing an environmental concept keyart. From the raw image straight out of the renderer to the final concept art, heavily based on cinematic look and feel. Using techniques of painting in details, using photobash to enhance and change the image, creating decals and illustrative elements, using and painting VFX to final colour correction and using steps to finalise a finished environmental concept keyart. Everything narrated in a live demo and explained to follow the process from start to finish.
  • You will also gain a bit more insight about the dystopian Alley project this tutorials is based on. Furthermore we will also explore some of the blender files and then focus on the final keyarts in Photoshop while explaining layering and having a look at all the other keyarts.
  • This tutorial is mostly aiming at intermediates but can be equally interesting for starters and experts alike. Not only for concept artists but also for every artist that wants to look into creating keyarts. I will go through processes, explain steps and approaches while at the same time not going too much into detail. So we will not look at the very fundamentals but carefully create those keyarts as if we were working on this project alongside, slowly sharing tips and tricks on the way to the finished concept.
  • Also if you just want to have a look at what my approach is and how those keyarts are organised and made, this tutorial, especially the exploration part, is for you.

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Wingfox - Character Concept Design: Explosion-proof Mecha and Universe Knight
Wingfox - Character Concept Design: Explosion-proof Mecha and Universe Knight
https://www.wingfox.com/c/9011
Content: HD Videos + Project Files | Duration: 46 hours / 77 lessons | Software: 3DCoat4.9.58、Keyshot10、ZBrush2022、Photoshop2019 | System: CPU: Intel i7 8-core; Memory: 16GB; HDD: 200GB; GPU: NVIDIA GTX1060 or above | Project file: Keyshot material library, ZBrush brushes and Photoshop brushes | Suitable for Trainees: Character designer, mecha designer, concept designer or any one who is interested in these fields | Type of translation: Subtitle


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Wingfox - How to Draw A Cute Anime School Girl Step by Step
Wingfox - How to Draw A Cute Anime School Girl Step by Step
https://www.wingfox.com/c/8807
Content: HD videos + Project files | Duration: 8 hours | Software: Photoshop 2021 | System: No limitation | Project file: Brushes


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Wingfox - CG Sketch Painting: Head Portrait
Wingfox - CG Sketch Painting: Head Portrait
https://www.wingfox.com/c/8586
Content: HD Videos + Project Files | Duration: About 4 hours | Software: Photoshop CC 2018 | System: No Special Requirements | Project file: Brushes


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Wingfox - Applied Illustration Tutorial: Realistic Portrait Painting Processes and Techniques
Wingfox - Applied Illustration Tutorial: Realistic Portrait Painting Processes and Techniques
https://www.wingfox.com/c/8716
Content: HD Videos + Project Files | Duration: About 12 hours | Software: Adobe Photoshop 2020 | System: Graphics tablet,and any devices that can run Photoshop CC. | Project file: References, Photoshop brushes and Photoshop project files.


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Coloso - Introduction to drawing human figures
Coloso - Introduction to drawing human figures
https://coloso.co.kr/products/illustrator_kimrockhe
If you lack the basics of the human body, you can more easily produce natural poses and angles by learning the method of drawing. From the basic concepts of drawing and perspective to the core drawing skills that accurately express the body as a plane, and the movement and angle according to the movement of each part! Learn the solid drawing standards for drawing the human body from the best illustrator Kim Rak-hee, who has worked on various illustrations and concept art works in Korea and abroad as well as in the large comics market such as Marvel, and create an efficient human body drawing routine!
EN SUBTITLES ADDED


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Coloso - The 50-Chapter Guide to Blender 3D for Graphic Designers

Coloso - The 50-Chapter Guide to Blender 3D for Graphic Designers

https://coloso.global/en/products/50chapter-3dgraphicdesigner-jungseyoon-us

Have you ever wanted to learn how to add 3D elements to your work and break away from typical, two-dimensional designs? My name is Seyoon Jung, and I’m here to help you master 3D graphic design skills through fun, easy-to-follow lessons. Learn modeling, texturing, and animation skills using the free 3D tool "Blender," without any other expensive programs or renderers. You’ll learn how to implement procedural textures and motions such as plastic, metal, glass, or fur, and how to use Mixamo Rigging and Adobe tools to support your designs. I’ll teach you how to expand the spectrum of your work with Blender’s 3D expression techniques optimized for graphic designs as well as complete 3D artworks that are the center of attention in a number of fields including branding, packaging, illustrations, and NFTs.


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Coloso - Elevating Character Illustrations with Distinctive Colors and Textures
Coloso - Elevating Character Illustrations with Distinctive Colors and Textures
https://coloso.global/en/products/illustrator-johnkafka-us
Do you feel like your illustrations lack personality? If that’s the case, begin coloring in a way that reflects your distinctive style and personality! John Kafka is well-loved by illustration fans around the world for his bold yet harmonious use of colors and expressive textures. Discover his unique coloring and mood-setting techniques at Coloso. From color training and adjusting to apply complementary and primary colors in your drawings, to enhancing personality through texture and touch, learn to simplify complex backgrounds using simple composition. Explore effective color combinations and lighting techniques that emphasize characters as well as efficient and high-quality working methods that have been proven by a professional.


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NMA / New Masters Academy - Linear Perspective Master Course
NMA / New Masters Academy - Linear Perspective Master Course
https://www.nma.art/v3/course-catalog/courses/36745/
In the most comprehensive video course on linear perspective ever created, Erik Olson will teach you how to use this traditional system of drawing tools to transform your drawings and unleash your creative ideas. Although many artists avoid learning perspective, Erik will show you how it can empower you to create figures and environments from imagination as well as giving you the knowledge to change your references.


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Animawarriors - Dynamic Action Workshop
Animawarriors - Dynamic Action Workshop
https://animawarriors.thinkific.com/courses/dynamic-action-workshop
Much more than just body mechanics exercises. Begin by diving into who the character is, what the character wants, and how that influences their actions!

 


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Animawarriors - 2d Power Ups for 3d animators
Animawarriors - 2d Power Ups for 3d animators
https://animawarriors.thinkific.com/courses/2d-power-ups-for-3d-animators
Explore how traditional drawing and design principles can be used to create extraordinary 3D animation. By Scott Wright ( Marvel, Disney, ReelFx )

 


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Gumroad - Torso Anatomy Lesson + Painting!
Gumroad - Torso Anatomy Lesson + Painting!
https://medders.gumroad.com/l/zQIpk
Torso Anatomy Lesson ( Voice! ) Painting Time Lapse ( Voice! )


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Gumroad - Z-Brush Hard-Surface Brushes for Concept Design
Gumroad - Z-Brush Hard-Surface Brushes for Concept Design
https://mikeandrewnash.gumroad.com/l/pSfIc

I've put together a brush pack, the video goes through what they are and how one might use them. They look pretty basic but if you learn how to use them they are reallyuseful!


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Gumroad - How not to suck at Python / SideFX Houdini
Gumroad - How not to suck at Python / SideFX Houdini
https://adrienlambert.gumroad.com/l/pythfx

This course is made for artists or TD (technical director) willing to learn Python to improve their workflows inside SideFX Houdini, get faster in production and develop all the tools you always wished you had.
Note that the course is now fully fleshed out and will keep uploading additional material through most parts based on feedback and relevant requests. Don't hesitate to reach out to ask question !

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Gumroad - Master Gorgeous UI Design Course
Gumroad - Master Gorgeous UI Design Course
Gumroad - Master Gorgeous UI Design Course
Gumroad - Master Gorgeous UI Design Course
Gumroad - Master Gorgeous UI Design Course
Gumroad - Master Gorgeous UI Design Course
https://pablostanley.gumroad.com/l/ui-design-course
Elevate Your Craft: Master essential UI design principles and techniques, enhancing the quality of your projects and setting yourself apart with a polished, professional style. Practical Application: Build and refine real-world projects, from creating a component system to designing complete interfaces, ensuring you’re ready to tackle any design challenge with confidence. Unique Design Identity: Develop your own distinctive style and approach, guided by industry insights and hands-on experience, to create work that truly stands out in the field.


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IAMAG Master Classes - What does making \
IAMAG Master Classes - What does making "good art" even mean? with Mateusz Urbanowicz
https://masterclasses.iamag.co/programs/what-does-making-good-art-even-mean
An exploration of morals, power, influence, and societal considerations in art - what makes a piece of art "good," and if such a thing exists, is there also "bad" art and artists? What does it mean to have a responsibility in a fight against entropy?


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IAMAG Master Classes - Marc Simonetti The Art of Speed Painting
IAMAG Master Classes - Marc Simonetti The Art of Speed Painting
https://masterclasses.iamag.co/programs/on-stage-marc-simonetti-speed-painting-dae9f3
Through 3 examples, Marc Simonetti shows you how to create quick concept with Speed Painting technics


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