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Golaem 9.2.3 for Maya 2023-2026 Win
https://golaem.com/
- Take your 3D animation and visual effects to the next level with the Golaem Crowd plugin for Maya, the industry-leading crowd simulation solution designed for professionals in film, television, games, and virtual production. This powerful software allows artists and studios to effortlessly populate scenes with thousands of intelligent, realistic characters while maintaining full creative control. Whether you’re creating epic battle scenes, bustling city streets, or large-scale stadiums, Golaem Crowd makes crowd simulation fast, efficient, and visually stunning.

MtoA SolidAngle Maya To Arnold for Maya v5.5.6 - Win
https://help.autodesk.com/view/ARNOL/ENU/
- Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

AdonisFX 1.7.3 (Maya 2022-2026) Win
https://inbibo.co.uk/adonisfx
- ADONISFX for your most ambitious creatures work
- AdonisFX is a high-quality high-performance simulation solution designed for Digital Creatures.
- AdonisFX provides solvers for muscles, fascia, skin and face. You can use them in isolation or combine them together to recreate the most complex behaviors.
- The solvers are easy to apply and set up. They work in Maya as deformers and in Houdini as SOPs.
- Thanks to our propietary simulation framework you can simulate a shot in seconds instead of hours, and using our tools you can set up a character in hours instead of days.
Arnold for Maya 5.5.5.2 (2024-2026) Win
https://www.autodesk.com/products/arnold/overview
- Autodesk Arnold is a powerful, high-quality rendering software designed for 3D animation, visual effects, and design visualization. As an advanced Monte Carlo ray tracing renderer, Arnold is renowned for its ability to produce stunning, photorealistic images with predictable and efficient workflows. It is widely used in the film, television, and gaming industries, trusted by leading studios for its reliability and scalability in handling complex scenes and large datasets. Arnold’s robust feature set includes support for volumetric rendering, subsurface scattering, and hair and fur, making it versatile for a wide range of creative projects. Its intuitive interface and seamless integration with popular 3D applications like Maya, 3ds Max, and Cinema 4D streamline the rendering process, allowing artists to focus on creativity rather than technical hurdles. Additionally, Arnold’s adaptive sampling and efficient memory management ensure faster rendering times without compromising quality. With its node-based material editor and extensive shader library, Arnold empowers artists to achieve precise control over lighting, textures, and materials. Whether you’re creating cinematic visuals or intricate product designs, Autodesk Arnold delivers the tools and performance needed to bring your creative vision to life with unparalleled realism and detail.

Artstation - GN Project Components To Live Surface v2.21
https://www.artstation.com/marketplace/p/1pVv/maya-gn-project-components-to-live-surface
- This tool will let you project polygon components and curves cvs along the direction of your choice. Similar to the conform command in Maya, but with additional options that will let you control the exact ray cast direction.

Artstation - GN ZBrush/Maya Import/Export Tool v2.73
https://www.artstation.com/marketplace/p/8vPd/gn-zbrush-maya-import-export-tool
- The GN ZBrush/Maya Import/Export Tool is a script package to quickly import and export files in ZBrush and Maya.
- This tool will give you the ability to quickly switch between Maya and ZBrush, importing and exporting multiple objects at once and doing so at a much faster speed than ZBrush plugin GoZ which tends to be slow and unreliable, especially when working with a large number of objects. This tool also offers a couple of different options and allows to import/export in both MayaAscii and OBJ file format which support different features such as creases, polygroups and vertex color.

Artstation - GN Quad Fill Hole v4.22
https://www.artstation.com/marketplace/p/1pVv/maya-gn-project-components-to-live-surface
- This tool will let you project polygon components and curves cvs along the direction of your choice. Similar to the conform command in Maya, but with additional options that will let you control the exact ray cast direction.

Peregrine Labs Yeti 5.2.7 (Maya 2024-2026) [Win]
https://peregrinelabs.com/products/yeti
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation.
Chaos V-Ray 7 Update 2 (7.20.02) for Autodesk Maya
https://www.chaos.com/vray/maya/
- Chaos V-Ray 7 for Autodesk Maya is the next evolution of one of the world’s most trusted rendering engines, delivering unmatched power, realism, and efficiency for professional 3D artists. Designed for feature-film VFX, high-end animation, architectural visualization, product design, and advanced simulation work, V-Ray 7 brings a new generation of lighting, shading, and scene-building tools directly into the Maya pipeline. With significant performance boosts and a suite of cutting-edge features, this version enhances both creative freedom and production speed.

Peregrine Labs Yeti 5.2.6 (Maya 2024-2026) Win
https://peregrinelabs.com/products/yeti
Maya 2024-2026
- Yeti is a powerful, production-grade toolset for generating fur, hair, feathers, and procedural geometry inside Autodesk Maya. Designed by Peregrine Labs, Yeti brings a node-based, flexible grooming workflow that empowers artists to create highly detailed, believable fur, hair, feathers — and even instanced geometry like leaves or environmental elements — while maintaining full control over styling, dynamics, shading and rendering.

PlugIt 3.0.5 for Maya
https://wzx.gumroad.com/l/PlugIt3
PlugIt is a Hard Surface Modeling Script for Maya that will allow you to insert in one click detail mesh into you model.
PlugIt is only working on Maya 2022 to Maya 2026 for Windows, Mac and Linux. (older and LT version aren't support)

Bifrost 2.15.0.0 for Maya 2024-2026 Win
https://www.autodesk.com/eu/products/maya/bifrost
Bifrost is a visual programming environment inside of Autodesk Maya for creating stunning procedural effects for film, TV, and games.
- Create realistic simulations and effects—from explosions to cloth.
- Scatter objects procedurally to build detailed environments.
- Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.

Flipped Normals - HOW I CREATE Hair with Xgen - Maya
https://flippednormals.com/product/how-i-create-hair-with-xgen-maya-48270
- The goal of this product, is to give you all the keys to create realistic hair in X-gen / Maya using xgen-core.
- From learning all the X-gen fundamentals, to create your first Haircut.
- Difficulty level : ~ Beginner / Intermediate.
- You need to have basic Maya knowledge.
- This Product is build in 2 Parts.
- Part 1 is the x-gen Fundamentals & Part 2 the Bob Haircut Breakdown.
- Scroll down a little to see the Videos Summary for both Parts.
Artstation - Ahoge 0.9.2 - Hair plugin for Maya
https://www.artstation.com/marketplace/p/vJBvK/ahoge-0-9-2-hair-plugin-for-maya
- The plugin supports Maya 2023 through 2026 on Windows (macOS isn't supported at this time) Currently, Ahoge supports rendering in Arnold only and allows exporting hair as Alembic to Unreal Engine and Marmoset Toolbag 5. To install the plugin, follow the instructions in the ahoge_installer. Manual Installation is also available. If you failed to install the plugin, please contact us, we will try to help you. We are a small team developing a plugin for Autodesk Maya called Ahoge, designed to simplify the process of creating hairstyles — including stylized and complex ones, such as those often seen in anime, manga, and game projects.

ZooTools 2.11.1b for Maya
https://create3dcharacters.com/zoo2/
- Zoo Tools Pro (Zoo2) is a powerful productivity toolkit built for Maya, designed to streamline everyday 3D workflows across modeling, rigging, shading, animation, and rendering. It packs 80+ custom tools into a modular, intelligent suite so that artists, character creators, and animators can focus more on creativity and less on repetitive rigging and scene setup tasks. At the heart of Zoo2 is Hive Auto-Rigger, a fast, flexible auto-rigging system that lets you set up character rigs with ease. Whether your project demands a humanoid, stylized, or nonstandard limb structure, Hive handles control creation, joint placement, and skinning setup—all while allowing you to retain creative control.

Numerion Carbon 3.0.1 (Maya 2023-2026) WIN
https://numerion-software.com/solutions/products/carbon-for-maya
- Carbon for Maya is a high-performance physics and cloth simulation plugin designed to bring advanced soft-body, cloth, and hybrid effects into Maya workflows. Developed by Numerion Software, Carbon aims to bridge the gap between realism and usability—offering production-level simulation quality while integrating cleanly into Maya’s environment. At its heart, Carbon supports cloth simulation, with features built for complex garments, nets, sails, ropes, and textile behavior. Its collision engine is robust—handling interactions between cloth and characters, self-collision, layered cloth collisions, rigid bodies (buttons, props), and more. The system also allows you to define which elements should or should not collide, giving you control over performance vs. accuracy trade-offs. (Version notes and feature listings reference this)

Gumroad - Apolo Artemis by Ramón Arango – Tracksuit Outfit Included
https://ramonarango.gumroad.com/l/ArtemisApolloRig
2 maya rigs, optional tracksuit outfit, studio library folder, body textures, lit blender scene
- I did a modeling/rigging internship at Pixar in 2017 and after that wanted to make 2 fully rigged and articulated characters; A to Z. This is the result of that work. I have since been working as an animator on feature films such as Entergalactic and Nimona, among others.
Bifrost 2.14.1.0 Maya 2024-2026 Win
https://www.autodesk.com/eu/products/maya/bifrost
Bifrost is a visual programming environment inside of Autodesk Maya for creating stunning procedural effects for film, TV, and games.
- Create realistic simulations and effects—from explosions to cloth.
- Scatter objects procedurally to build detailed environments.
- Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.

Peregrine Labs Yeti 5.2.4 (Maya 2024-2026) [Win]
https://peregrinelabs.com/products/yeti
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation.
![AdonisFX 1.7.2 (Maya 2022-2025) [Win]](/uploads/posts/2025-06/1750767595_01jf83cy81ksyqv297c5yw12sy-vert.jpg)
AdonisFX 1.7.2 (Maya 2022-2025) [Win]
https://inbibo.co.uk/adonisfx
- ADONISFX for your most ambitious creatures work
- AdonisFX is a high-quality high-performance simulation solution designed for Digital Creatures.
- AdonisFX provides solvers for muscles, fascia, skin and face. You can use them in isolation or combine them together to recreate the most complex behaviors.
- The solvers are easy to apply and set up. They work in Maya as deformers and in Houdini as SOPs.
- Thanks to our propietary simulation framework you can simulate a shot in seconds instead of hours, and using our tools you can set up a character in hours instead of days.

Pencil+ 4.2.6 (Maya 2020-2025) [Win]
https://www.psoft.co.jp/en/product/pencil/renderapp/
PSOFT Pencil+ RenderApp: Elevate Your 3D Art with Stylized Precision
In the dynamic realm of 3D design and animation, the demand for captivating non-photorealistic rendering (NPR) continues to surge, driven by industries like anime, gaming, and advertising. PSOFT’s Pencil+ RenderApp emerges as a dedicated solution, empowering artists to transform 3D models into striking cel-shaded illustrations, intricate line art, and hand-drawn masterpieces with unmatched efficiency. Designed for both seasoned professionals and aspiring creators, this standalone rendering tool bridges the gap between technical complexity and artistic vision, offering a streamlined workflow to achieve anime-inspired visuals, comic book aesthetics, or any stylized project.
![Bifrost 2.13.0.0 for Maya 2024-2026 [Win, Mac, Linux]](https://www.gfxtra31.com/uploads/posts/2025-03/1743039694_9x11.5x2-bxrn1.png)
Bifrost 2.14.0.0 (Maya 2024-2026) [Win, Mac, Linux]
https://www.autodesk.com/eu/products/maya/bifrost
Bifrost is a visual programming environment inside of Autodesk Maya for creating stunning procedural effects for film, TV, and games.
- Create realistic simulations and effects—from explosions to cloth.
- Scatter objects procedurally to build detailed environments.
- Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.

File Batch Importer Script for Mayas
PY | 6 KB
You can import mayaBinary, mayaAscii, OBJ, FBX, DAE_FBX, alembic caches, ATOM, STEP, WIRE, IGES, ASS, 3DS, CATIAV5, JT, SAT and NX files all at the same time. Furthermore you can filter your folder by file types. It automatically loads the needed plugin, no hassle. Easy to use and does not require any type of installation, just run the script. You can even drag and drop the script into Maya!
![Peregrine Labs Yeti 5.2.0 Maya 2024-2025 [Win]](https://www.gfxtra31.com/uploads/posts/2025-03/1742916951_1688503782_yeti_procedural1.png)
Peregrine Labs Yeti 5.2.3 (Maya 2024-2026) [Win]
https://peregrinelabs.com/products/yeti
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation.
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