
Are you a game designer, 3D or concept artist or video game fanatic looking to create the ultimate retro pixel art gaming experience?
Look no further than our newest venture into the world of using a free trial software called Aseprite where we'll take you through every step of the process of transforming real-life photos into pixel art for games.

- This tutorial will give you an insight about the process of finishing an environmental concept keyart. From the raw image straight out of the renderer to the final concept art, heavily based on cinematic look and feel. Using techniques of painting in details, using photobash to enhance and change the image, creating decals and illustrative elements, using and painting VFX to final colour correction and using steps to finalise a finished environmental concept keyart. Everything narrated in a live demo and explained to follow the process from start to finish.
- You will also gain a bit more insight about the dystopian Alley project this tutorials is based on. Furthermore we will also explore some of the blender files and then focus on the final keyarts in Photoshop while explaining layering and having a look at all the other keyarts.
- This tutorial is mostly aiming at intermediates but can be equally interesting for starters and experts alike. Not only for concept artists but also for every artist that wants to look into creating keyarts. I will go through processes, explain steps and approaches while at the same time not going too much into detail. So we will not look at the very fundamentals but carefully create those keyarts as if we were working on this project alongside, slowly sharing tips and tricks on the way to the finished concept.
- Also if you just want to have a look at what my approach is and how those keyarts are organised and made, this tutorial, especially the exploration part, is for you.






Coloso - The 50-Chapter Guide to Blender 3D for Graphic Designers
https://coloso.global/en/products/50chapter-3dgraphicdesigner-jungseyoon-us
Have you ever wanted to learn how to add 3D elements to your work and break away from typical, two-dimensional designs? My name is Seyoon Jung, and I’m here to help you master 3D graphic design skills through fun, easy-to-follow lessons. Learn modeling, texturing, and animation skills using the free 3D tool "Blender," without any other expensive programs or renderers. You’ll learn how to implement procedural textures and motions such as plastic, metal, glass, or fur, and how to use Mixamo Rigging and Adobe tools to support your designs. I’ll teach you how to expand the spectrum of your work with Blender’s 3D expression techniques optimized for graphic designs as well as complete 3D artworks that are the center of attention in a number of fields including branding, packaging, illustrations, and NFTs.






I've put together a brush pack, the video goes through what they are and how one might use them. They look pretty basic but if you learn how to use them they are reallyuseful!














Wingfox - Game Animation Masterclass From 0 to 100
https://www.wingfox.com/c/8663
Content: HD Videos | Duration: About 27 hours | Software: 3DS Max 2018/2016 | System: Not limited. | Project file: Original files of every case.
All the course is updated on a weekly basis. This course has been completed. It's no more updates.However, you need to aware that all the courses on our website are not available offline.
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