

Learn how to texture and render a hero asset from start to finish for video games & film. You’ll learn techniques like Anchor Point usage, Custom Alpha Painting, Lighting and Rendering, Unique Texturing, and so much more!


How to make Stylized wall in Substance Designer
In the continuation of the designer training series, we will take a new style in this series and learn how to make a stylized wall with two different wooden structures in the designer. In these process videos, you see all steps in the designer that we take to reach the result.

So you wanna learn how to make bulky human beings with lots of muscles and scary physicque?
Yeah, this course will teach you that.
You want to be able to draw or sculpt Conan the Barbarian, Superman, Wolverine, or any of your favourites superhero, or even invent new one?
Yeah, this course will help you with that too.
Or you just want to improve your human body and face anatomy skills to be a better character artist?
And again Yes! This course will definitely help you improve your anatomy skills!
I welcome you to Super Human Anatomy course. My name is Niko, and i will be your host for this course. I am a 3D character artist and tutor, i have a youtube channel with over 30k subscribers with anatomy and sculpting as a main topic. I work in the game indsutry since 2007 and i am pretty passionate about teaching young artists the skills i developed over the years.




Full video process + Brushes
HD MP4 video download, Size 717 MB, Duration 166 minutes, Resolution 1080p
http://www.artstation.com/naranbaatars/store/Vkbj/painting-portrait-line-to-color
This is final part of my portrait painting series tutorials.
In this tutorial I will share similar process of my personal and client work.
Videos are combination of real time and speed up with notes and text commentary.

http://www.artstation.com/htartist/store/7RKd/simple-storytelling-theory-aplication
This product showcases one of the ways I approach storytelling, it has a simplified theory which is explained in a separate video, a demo which is real time and showcases the process of developing an image. As a bonus you receive 2 PSD files, with step by step, showcasing the whole process.
Artstation - [Tutorial] Real-TimeGame-Ready Hair Creation
http://www.artstation.com/marketplace/p/nRD1/tutorial-real-time-game-ready-hair-creation
I've made a tutorial for you, where I will walk you through my workflow of creating real-time, game-ready hair. Everything is made in Blender 2.8, besides baking which is done in Xnormal (free software). I will show you how to generate hair particles, and prepare them for texture baking. Later I'll demonstrate how to prepare hair cards, and organize your work.
Artstation – Stylized Game Asset
http://www.artstation.com/marketplace/p/YPAa/tutorial-stylized-game-asset
All the modeling videos come with an FBX file, that represents, the beginning of the video. That means if you are only interested in learning about one certain aspect of the tutorial, you can just start from any video and use my files!












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