'Udemy - Blender VFX: Create a Venom Symbiote Effect on Spider-Man'
Udemy - Blender VFX: Create a Venom Symbiote Effect on Spider-Man
Language: English (US)
Learn to Animate the Venom Symbiote Effect on Spider-Man Using Blender

user Themelli     

'Udemy - COMPLETE RHINO 3D (v8) + D5 base for Architects & Designers'
Udemy - COMPLETE RHINO 3D (v8) + D5 base for Architects & Designers
Language: English (US)
Learn Rhinoceros 3D from scratch with efficient workflow. CONTINUOUS PROJECT- 2D/3D - LAYOUT - DIAGRAM - RENDERING

user Themelli     

'Udemy - DaVinci Resolve: Video Editing in DaVinci Resolve'
Udemy - DaVinci Resolve: Video Editing in DaVinci Resolve
Language: English (US)
Master the art of Video Editing, Color Correction & Color Grading in DaVinci Resolve 16 & DaVinci Resolve 17

user Themelli     

'Udemy - DaVinci Resolve Mastery: The Ultimate Video Editing Bootcamp'
Udemy - DaVinci Resolve Mastery: The Ultimate Video Editing Bootcamp
Language: English (US)
DaVinci Resolve: Learn Video Editing, Color Correction, Color Grading, Visual Effects in DaVinci Resolve latest versions

user Themelli     

 

Ripple Training - DaVinci Resolve 18/18.5 Core Training
Ripple Training - DaVinci Resolve 18/18.5 Core Training
https://www.rippletraining.com/ripple-player/v3.9/?tid=278386
In this official Blackmagic Design Certified training course, you’ll learn how to import, organize, edit, add effects, color grade, mix, and deliver finished projects using DaVinci Resolve 18.

 


user Themelli     

Fstoppers - Photographing the World Series
Fstoppers - Photographing the World Series

Photographing the World 1 | Photographing the World 2 | Photographing the World 3 | Photographing the World 4 | Photographing the World 5

Photographing the World 1: Landscape Photography and Post-Processing

Photographing the World 2: Cityscape, Astrophotography, and Advanced Post-Processing

Photographing the World 3: Advanced Cityscapes

Photographing the World 4: Advanced Landscapes

Photographing the World 5: Japan


user Themelli     

Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
Ripple Training - Advanced Color Grading in DaVinci Resolve 17/18
https://www.rippletraining.com/products/davinci-resolve/advanced-color-grading-in-davinci-resolve-17-18/

This tutorial was designed for beginning to intermediate Resolve users who want to work faster while improving the look of their footage. This tutorial assumes a basic familiarity with the DaVinci Resolve 17/18 user interface. Users who need a foundational understanding of DaVinci Resolve should watch DaVinci Resolve 18 Core Training.

Software Version: DaVinci Resolve 18 or later. Run Time: 7 hours 6 minutes Type of Tutorial: Beginner Project Media: Project media is included.


user Themelli     

School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
School Ing - Curso de Postproducción y Matte Painting para ArchViz
http://school-ing.es/curso-matte-painting-archviz-2/
Vuelve uno de los cursos más demandados de la escuela, esta vez impartido por Martín Loureiro, copropietario de WAX Architectural Visualization, un estudio de Visualización Arquitectónica situado en Holanda y especializado en este tipo de técnicas.
En esta convocatoria hacemos énfasis en el proceso de postproducción general que utilizamos en ArchViz, mostrando de la forma más fiel posible lo que sucede en un estudio profesional en esta fase crucial del proceso de trabajo, cubriendo también diversas estrategias de matte painting que serán vistas a lo largo del curso. Para hacer este curso necesitas tener conocimientos previos de Photoshop, si no es así, te recomendamos hacer primero el curso de Introducción a Photoshop y postproducción para Archviz.


user Themelli     

School Ing - Modelado Parametrico con RailClone
School Ing - Modelado Parametrico con RailClone
School Ing - Modelado Parametrico con RailClone
http://school-ing.es/introduccion-al-modelado-parametrico-con-railclone-2020/
Aunque muchas veces no nos demos cuenta, muchos de los objetos que vemos en nuestro entorno están formados por patrones de repetición más o menos complejos que se pueden simular en 3D mediante matrices. ItooSoft RailClone es un plugin de modelado que nos facilita y potencia las posibilidades de creación de matrices complejas y por tanto, una herramienta que nos permite crear de una manera muy rápida y versátil multitud de objetos complejos de una manera muy ágil y parametrizable para futuros usos, aumentado considerablemente nuestra productividad.
En este curso aprenderás las bases técnicas fundamentales para crear objetos paramétricos con RailClone, generando flujos de trabajo más productivos y eficientes e integrándolos de forma natural en tus trabajos diarios.
ENG SUB INCLUDE


user Themelli     

Panda Academy - Illustration Class
Panda Academy - Illustration Class
Panda Academy - Illustration Class
Panda Academy - Illustration Class
Panda Academy - Illustration Class
Panda Academy - Illustration Class
https://pandartstudio.com/h-col-155.html
Pandart Studio game illustration outsourcing studio was founded by former League of Legends chief illustrator Chengwei Pan. He once served as the chief illustrator in League of Legends, during which he participated in the creation of over a hundred original character drawings and illustrations, and worked on art projects such as the IG Champion Skin series and Source Plan design. His works have been highly acclaimed in the gaming industry and have influenced many art enthusiasts.
Our team is composed of a group of artists who share a passion for game art, with rich professional backgrounds and outstanding creative abilities. We strive for excellence and excellence in quality, providing top-notch art and design services for the gaming industry.
Pandart Studio offers a wide variety of works, including promotional posters, character designs, character portraits, and more. We pursue excellence in quality with an attitude of striving for excellence, and provide customers with the highest quality products.


user Themelli     

Thorsten von Overgaard - What is Street Photography
Thorsten von Overgaard - What is Street Photography
https://www.overgaard.dk/Thorsten-von-Overgaard-Gallery-Store-The-Overgaard-This-is-Street-Photography-eBook-and-Video.html
In this easy-going and hands-on video class and eBook, Thorsten Overgaard make street photography simple and show how anyone can get great results by following his antra, "Always Wear A Camera" You will learn that Street Photography is fun, creative, productive laid-back and not that difficult at all.


user Themelli     

 

Thorsten von Overgaard - Street Photography Masterclass
n this easy-going and hands-on video class, Thorsten Overgaard takes you through the streets of New York, inside a church, from Central Park to Brooklyn.
Thorsten Overgaard teaches you the art of patience and recognizing good light ... and not shy to stop strangers from time to time to ask them to be models to fulfill a sudden inspiring moment.
You will learn that Street Photography is fun, creative, productive laid-back and not that difficult at all.

 


user Themelli     

 

ArtStation - Unreal Complete Scene: Abandoned Train
https://www.artstation.com/marketplace/p/epe7X/unreal-complete-scene-abandoned-train

During this course I will show you, step by step, how to create a scene inspired by my most knowned scene, the Abandoned Train!

From the creation of Cedar, Hickory and Juniper trees to the ground vegetation, all created with Speedtree 9.5.2 and the final composition on UE5.3.2. We will see the creation of textures with Quixel Mixer and we will create all the shaders needed to get the maximum quality. We will finish with the 4k renders with the Movie Render Queue.

 


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ArtStation - Unreal Complete Scene: Forest Environment

https://www.artstation.com/marketplace/p/z2BWr/the-witcher-3-inspired-scene-tutorial-early-access

During this course I will show you, step by step, how to create a forest environment from scratch.  From the creation of the vegetation with Speedtree 9 to the final composition on UE5.1. We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the necessary shaders to get the maximum quality. And we will finish with the 4k renders with the Movie Render Queue. More details below.


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Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
Artstation - Unreal Complete Scene - Old West Environment
https://www.artstation.com/marketplace/p/voVAO
During this course I will show you, step by step, how to create a western environment from scratch. From the creation of the vegetation with Speedtree 9.4 to the final composition on UE5.1 (5.2 when available). We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the shaders needed to get the maximum quality. We will finish with the 4k renders with the Movie Render Queue. Bulldings and props come from Old West Learning project.


user Themelli     

ArtStation - Unreal Engine 5 - Environment Design by Ivan Yosifov

http://www.artstation.com/marketplace/p/p8KRR/unreal-engine-5-environment-design

In this class you are going to learn how to create AAA looking scene in Unreal Engine 5 from scratch.
I will walk you through the process of creating this amazing scene from idea to final composition and rendering.
This class is not for beginners as I will not teach the basics of Unreal Engine 5.
You should be able to know how to navigate and have basic knowledge of the Unreal Engine 5 Interface.


user Themelli     

Artstation - Unreal Master Material For Skin
https://www.artstation.com/marketplace/p/jr1Vr/unreal-master-material-for-skin
In this tutorial I will be going through my entire process for creating a master skin material in Unreal Engine 5 using the new VFACE asset from Texturing XYZ. Included will be over 6.5 hours of creation as well as project files you can look through and use with your own assets.

user Themelli     

The Wedding School - Image Premiere Guide Tutorial
The Wedding School - Image Premiere Guide Tutorial
This Image Premiere Guide Tutorial, led by Susan Stripling and Emily Pogozelski, will break down this Image Premiere Guide page by page.  You’ll understand how to put it together, how and when to send it to your clients, and how this guide will become an important part of the client experience!

user Themelli     






CGCookie - CORE
CGCookie - CORE | Fundamentals of Texturing in Blender
Texturing adds essential details and realism to 3D models, making them look more lifelike and interesting. With just shaders and plain materials, your models might feel flat or incomplete.The process of texturing involves applying images or procedural textures to 3D models to add detailed surface qualities like color and patterns. This process enhances the visual appeal of models by simulating intricate details and materials without adding extra geometry. Without effective texturing, achieving visually compelling and realistic results is challenging, as textures play a crucial role in bringing depth and character to your 3D projects. In this course, you'll dive into the essentials of texturing, from using shader nodes and unwrapping your models to painting and creating textures. You’ll learn to add realism with PBR techniques and get hands-on with procedural and hand-painted textures. By the end, you’ll master the complete texturing workflow and apply your skills to a final project, bringing your 3D models to life with incredible detail and creativity. 

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