Domestika - Create a Pitch for Your Creative Project

 

Domestika - Create a Pitch for Your Creative Project
Level: Beginner | Audio: Spanish | Subtitles: Spanish, English, Portuguese, German, French, Italian, Polish, Dutch
https://www.domestika.org/en/courses/4988-create-a-pitch-for-your-creative-project
Create and perfect your pitch, and communicate your creative project confidently.

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Domestika - Digital Art: NFTs and the Metaverse

 

Domestika - Digital Art: NFTs and the Metaverse
Level: Beginner | Audio: Spanish | Subtitles: Spanish, English, Portuguese, German, French, Italian, Polish, Dutch
https://www.domestika.org/en/courses/4976-digital-art-nfts-and-the-metaverse
Learn to create and use NFTs in the blockchain and metaverse. Craft unique artistic pieces and build your own NFT collections.

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Domestika - Neotraditional Tattoo Design

 

Domestika - Neotraditional Tattoo Design
Level: Intermediate | Audio: Portuguese | Subtitles: Portuguese, Spanish, English, German, French, Italian, Polish, Dutch
https://www.domestika.org/en/courses/4899-neotraditional-tattoo-design
Unlock the secrets of Neotraditional tattoo design! Delve into Art Nouveau influences and japanese principles for harmonious and captivating ink.

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Domestika - Decorating Your Home Step by Step

 

Domestika - Decorating Your Home Step by Step
Level: Beginner | Audio: Spanish, English | Subtitles: Spanish, English, Portuguese, German, French, Italian, Polish, Dutch
https://www.domestika.org/en/courses/4851-decorating-your-home-step-by-step
Learn how to decorate your home or any other space with the Somos Nido layering system to truly reflect those who live there

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Coloso - Thick Painting Techniques for Glamorous Character Illustrations
Coloso - Thick Painting Techniques for Glamorous Character Illustrations
https://coloso.global/en/products/illustrator-takashi-us

"This class focuses on thick painting, a technique that resembles oil painting and emphasizes depth in an illustration. "
Discover the secret to creating compelling illustrations with unique colors & thick painting available only at Coloso!

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Coloso - Drawing Dynamic Action Scenes
Coloso - Drawing Dynamic Action Scenes
https://coloso.global/en/products/illustrator-guillemdauden-us

Jump into the world of illustrated action by drawing dynamic illustrations!
Learn the techniques Guillem has developed from his years of experience working as
a manga artist. This includes a complete rundown of everything you'll need to draw cool action scenes: from poses, gestures, FX, perspectives, kinetic lines, light & shadows, and more!

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Coloso - Drawing Monochromatic Characters Using Lineart
Coloso - Drawing Monochromatic Characters Using Lineart
https://coloso.global/en/products/illustrator-zero808w-us

  • Want to step up your illustration game? Use Lineart techniques to create attractive characters that have a powerful visual impact.
  • This in-depth class will teach you the A-Zs of creating a unique Lineart illustration.
  • You'll learn basic principles of lines, character & worldbuilding skills, and specific Lineart techniques for drawing different body parts.
  • Experience how lines can instantly enhance the quality and depth of your illustrations.

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Coloso - Drawing Charming Male Character Portraits
Coloso - Drawing Charming Male Character Portraits
https://coloso.global/en/products/illustrator-r00h-us

Master the fundamentals of drawing stylized male characters by understanding the complete breakdown of the male face & body.
You'll also get insider tips on how to effectively plan out your illustrations, create ideal character sketches, run color tests, and utilize several line art & coloring techniques.

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Coloso - Texture expression and lighting techniques that bring out the character\'s charm
Coloso - Texture expression and lighting techniques that bring out the character's charm
https://coloso.jp/products/illustrator-akita-jp
ENG SUB ADDED
  • Hikari Akida is an illustrator who is active mainly in secondary creation and is well-known for her expression of skin and clothing texture and poses . In this article, we will teach you techniques for expressing natural poses, attractive composition, and the texture of the human body and clothing , which are necessary for persuasive illustrations . First, you will learn the steps required to start drawing illustrations , such as the points to clearly decide what you want to draw, and how to effectively collect and use materials, and solidify your basic knowledge. After that, you will learn how to pose to bring out the charm of the illustration , how to express texture according to the body type, how to express lighting that gives the illustration a three-dimensional feel, and how to change the angle of reflected light through examples. In addition, we will explain the painting that finishes off an attractive illustration , such as how to decide the taste, how to add shadows and reflected light, and other points to note when painting, and demonstrate actual painting and finishing work. We will clearly explain the know-how to complete a natural, eye-catching and attractive character illustration . Understand the importance of skin and cloth texture, posing, composition, and painting, and experience the secrets to applying them to your illustrations with Coloso!


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Coloso - Capturing the Ambiance in an Illustration
Coloso - Capturing the Ambiance in an Illustration
https://coloso.global/en/products/illustrator-kanashikumo-us

  • Creating Illustrations in which the Background and the Character Blend Together Seamlessly
  • Is your drawing boring with only one figure on a white background? Are you afraid that adding a background may conflict with the character?
  • One of the most popular illustration instructors. KanashiKumo will provide an in-depth guide on sketching Instagrammable drawings in a fun and easy manner.
  • Learning only the theories won’t do! Apply the 7 key theories to practice as you master them through hands-on exercises and applications!
  • From creating backgrounds that blend in with the situation of the character to incorporating space-appropriate lighting, color, and design. Join the class now!

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Coloso - Figure Drawing with Basic Shapes: An Easy Approach
Coloso - Figure Drawing with Basic Shapes: An Easy Approach
https://coloso.global/en/products/illustrator-cosmos-us

Explore Three-Dimensionality Using Basic Shapes with This Figure Drawing Class for Beginners!
  • Are you new to the world of drawing and struggling to draw even the simplest of figures?
  • Through this class, you’ll develop the most essential skills, such as how to hold tools and draw lines, then move on to guide drawing, an easy and simple approach for beginners!
  • You’ll also learn about anime-style stylization, detailed figure depiction, how to practice croquis and force drawing, and more. So take the first step into figure drawing with COSMOS’s class, available right now at Coloso.
  • What is "Guide Drawing"?
  • A drawing method that breaks down the complicated structure of the human body into basic shapes to make it easy to understand three-dimensionality and depth.

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Coloso - Key Concepts of Character Design for Effective Visual Storytelling
Coloso - Key Concepts of Character Design for Effective Visual Storytelling
https://coloso.global/en/products/conceptartist-kiminwoo-us

  • Are you struggling to find a reliable course that will help you secure a job in character concept art? This 21-chapter intensive curriculum is designed to save you time and accelerate your job search. We’ll guide you step by step through the process of creating a professional portfolio from start to finish.
  • Before diving into the design process, you'll first build a solid foundation, learning everything from human anatomy and dynamic poses to the basics of concept art design. You'll also explore detailed character drawings by role and discover how to shift your mindset for success.
  • Minwoo Ki, a seasoned character concept artist with 20 years of experience on renowned game projects like *Dungeon & Fighter* and *Lost Ark*, shares his insider tips and techniques!

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Coloso - The 50-Chapter Guide to Character Design for Beginners
Coloso - The 50-Chapter Guide to Character Design for Beginners
https://coloso.global/en/products/conceptartist-doksa-us

  • If you are still looking for books on basic concept art techniques and theory, look no more! This class will help you strengthen your foundation quickly and enjoyably. Concept artist DOKSA — whose classes are in such high demand that the waitlist is endless — has finally launched a Coloso class to help character design beginners!
  • With a systematic learning process and extensive class materials, get ready to grow exponentially in your observational and drawing skills. The class consists of comprehensive tutorials on key theory and relevant exercises, from creating various thumbnails to producing complete concept art based on worldviews! Discover the fundamentals of character design with renowned instructor DOKSA!

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Coloso - Unrivalled quality everything you need to know about Redshift video production
Coloso - Unrivalled quality everything you need to know about Redshift video production

 

Coloso - Unrivalled quality everything you need to know about Redshift video production

https://coloso.co.kr/products/motiongraphic-kimyeseong2

EN SUB ADDED

  • Redshift, the king of fast rendering and detailed work expression, now apply it to 'video' and create a real high-quality project.
  • 3D artist Kim Ye-seong will teach you how to create a Redshift video that stands out from others with eye-catching details based on practical work processes.
  • Echina illustration image
  • From standard materials that express gorgeous scattering and newly added node-based utility materials, to light attributes that can be applied to various scenarios, and rendering takes and optimization know-how that can reach the peak of look dev,
  • follow the leading lecturer in this field, Yesung Kim, to fully utilize the Redshift function and level up your skill ability to Advanced!

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CGCircuit – The Complete guide to ZIVA Dynamics: Character CFX using Maya
https://www.cgcircuit.com/tutorial/the-complete-guide-to-ziva-dynamics
 
Ziva Dynamics is a plugin that was used in many Hollywood and Marvels movies such as: Venom, Captain Marvel, Spider-man, Godzilla, Jumanji,  Ziva was recently adapted in games such “Hellblade 2 Senua's Saga” and will be used more after being acquired by Unity3D company.  The Ziva pipeline can be daunting because everything in it is related to each other from Modeling to Animation.  I put this course together for my students to clarify all the ambiguities concerning the Ziva pipeline in a single crash course that is carefully structured which starts from a character in the scene to a finally shot.  The course is divided into multiple chapters, the majority of the lectures are under 12 minutes long (The longest lecture is 15min) to make it easier for the students to follow and to go back at any particular topic at any time if needed.

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CGCircuit - Total Destruction with Houdini Vol.1: Fracturing
CGCircuit - Total Destruction with Houdini Vol.1: Fracturing
https://www.cgcircuit.com/course/total-destruction-with-houdini-vol.1-fracturing

This tutorial is the first volume  in a series of tutorials about Destruction in Houdini.
  • In this volume, the viewer will learn everything needed to generate fracturing in preparation for destruction effects, fracturing is fundamental in achieving realistic and controllable results and is one of the most important steps in the generation of Rigid Body Dynamic simulations.
  • When used effectively, fracturing can also be a powerful procedural modeling technique.
  • We will go beyond Voronoi fracturing and learn many ways to add detail to each fragment while still keeping low-resolution geometry for later simulations, we will also learn the pros and cons of boolean fracturing and even create fragmentation manually for ultimate control. Finally we will learn all about the new RBD Fracturing workflow in Houdini 17 and above; the RBD Material Fracture.
  • This course has been designed for beginner to intermediate level Houdini users wanting to specialize in destruction effects for television, films or games.
  • After viewing this course, people can expect to be able to generate fracturing using many different techniques, not only in a controllable way but also in an efficient manner, depending on the specific needs of the effects they need to create. 

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CGCircuit - Total Destruction vol3: Particles
CGCircuit - Total Destruction vol3: Particles
https://www.cgcircuit.com/course/total-destruction-vol3-particles

  • In this online course, you will learn everything needed to create Particle simulations, to enhance your destruction FX, we will go way beyond creating particle trails and learn to control emission, forces and attributes to a high degree.
  • After watching this tutorial, you can expect to be very comfortable using particles in Houdini 18, not only for destruction effects but for almost all purposes.
  • You will have a solid understanding of the basic forces to manipulate them, and more importantly you will understand how to take advantage and even modify point attributes from your scene's geometry for birthing and emitting particles in a very controlled way.

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CGCircuit - Master Character LookDev and Lighting using Maya and Arnold
CGCircuit - Master Character LookDev and Lighting using Maya and Arnold
https://www.cgcircuit.com/tutorial/master-character-lookdev-and-lighting-using-maya-and-arnold

  • In this comprehensive online course, participants will gain invaluable insights into the intricate process of presenting characters through advanced look development and lighting techniques, utilizing industry-standard software such as Maya and Arnold. Building upon the foundation of character modeling and texturing from previous courses, this tutorial will equip students with the skills needed to render their characters for an impressive portfolio.
  • Designed for both beginners and intermediate learners with a passion for character design, this course will not only cover the technical aspects but also delve into the artistic nuances that elevate character rendering for TV and Film to a professional level.
  • Prior knowledge of Maya and Arnold is recommended, as this course focuses on refining the workflow rather than providing software-specific tutorials.

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CGCircuit - Introduction to Rigging - Create a Full Body Rig in Maya
CGCircuit - Introduction to Rigging - Create a Full Body Rig in Maya
https://www.cgcircuit.com/tutorial/introduction-to-rigging

 

  • This series of tutorials will serve as an in-depth introduction to Rigging, starting from scratch, with an introduction about rigging in Maya with the basics, and then step by step on how to create the rig for a human character. The level is beginner to intermediate as we advance in the tutorial. 18 hours of lessons! You can follow it with the same model as in the videos or apply it to your own models.
  • This course is split in 10 parts, as it used to be a 10-week course, where we cover the following:
  • Part 1 - Introduction to Rigging, Part 2 - Skeleton Placement and Orientation, Part 3 - Spine Rig, Part 4 - Neck Rig, Part 5 - Arm Rig, Part 6 - Fingers Rig, Part 7 - Leg Rig, Part 8 - Limbs Twist Setup, Part 9 - Finalize Rig, Part 10 - Skinning the Character

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Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor
Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor

https://www.artstation.com/marketplace/p/MggXA/hard-surface-zbrush-tutorial-modeling-a-uh-60-rotor Over the years, I’ve done a lot of hard surface modeling in Zbrush and found myself learning many different techniques and workflows. I thought it might be useful to someone out there if I recorded it all on video and talked through the process with you. If you’re interested in learning more about that, this tutorial will include:


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Artstation – Hard-Surface Masters Vol 1 with Mathew O´Halloran

Artstation – Hard-Surface Masters Vol 1 with Mathew O´Halloran

In this tutorial Mathew O’Halloran takes you through his process of creating a real time military drone from start to finish, the main tutorial is about 7 hours long and a couple technique specific mini tutorials are also included. In the tutorial software such as Modo and Unreal engine 4 is used but please feel free to follow along using your preferred tools, as most techniques usually transfers well to other software.


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ArtStation – How to make Metal Railway in Substance Designer

ArtStation – How to make Metal Railway in Substance Designer

https://www.artstation.com/marketplace/p/yrwqD/metal-railway-tutorial-vol-08

Continuing the designer training series, we want to create a Metal Railway with pebbles for this episode. You will learn how to combine height data from different surfaces and control them to reach complex material. So, in this video, we will show you how to achieve this result in the substance designer and enjoy creating these types of materials in substance designer!


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Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
Artstation - Houdini Tutorial Procedural Bush Plant in Unreal Engine 5
https://www.artstation.com/marketplace/p/k89l/houdini-tutorial-procedural-bush-plant-in-unreal-engine-5

  • In this tutorial you will learn how to create a procedural bush plant in Houdini 19. We will start with the generation of the stems whose height depends on the height of the boxes selected as input. Then we will add the branches whose size and angle we will set in Houdini. We will create the UVs and assign the materials from Unreal Engine. After finishing HDA, in Unreal Engine we will be able to change the size of the branches, branches random seed, branches density and change the seasons. The methods used in the tutorial offer full control over the shape of the whole plant and at the same time it keeps a natural look. As texture we will use vegetation atlas. Can be reused in different projects with different types of styles and provides the ability to speed up the creation of content for games.

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Animawarriors - ARCS
Animawarriors - ARCS
https://animawarriors.thinkific.com/courses/stream-arcs
Learn how the principle of Animation of Arcs relates to other series of techniques and workflows to help you achieve flow and appealing motion


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