BlenderMarket - Marble Machine 001 to 004
BlenderMarket - Marble Machine 001 to 004
BlenderMarket - Marble Machine 001 to 004
BlenderMarket - Marble Machine 001 to 004
BlenderMarket - Marble Machine 001 to 004
https://blendermarket.com/products/marble-machine-001

https://blendermarket.com/products/marble-machine-002
https://blendermarket.com/products/marble-machine-003
https://blendermarket.com/products/marble-machine-004

Software Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Marble_Machine_001.blend, Texture folder


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TurboSquid - Metal Bridge
TurboSquid - Metal Bridge
https://www.turbosquid.com/3d-models/metal-bridge-645505
Native | 3ds Max 2009 andup | Default Scanline | 3D Studio | FBX | OBJ

 


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Daz3D - P3D Elaina for Penny 8
Daz3D - P3D Elaina for Penny 8
https://www.daz3d.com/p3d-elaina-for-penny-8
Required Products: Penny 8 Genesis 8 Female Head Morphs | Compatible Figures: Genesis 8 Female | Compatible Software: Daz Studio 4.23, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unreal Bridge, Daz to Unity Bridge


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Daz3D - Mira 9 HD
Daz3D - Mira 9 HD
https://www.daz3d.com/mira-9-hd
Required Products:  Genesis 9 Starter Essentials | Compatible Figures: Genesis 9 | Compatible Software: Daz to Unity Bridge, Daz to Unreal Bridge, Daz Studio 4.23, Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge

 


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BlenderMarket - Animation Layers 2.1.9.4
BlenderMarket - Animation Layers 2.1.9.4
https://blendermarket.com/products/animation-layers
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2

Animation Layers is an addon that simplifies the work with the NLA Editor into a standard animation layers workflow. You can quickly create, select and edit each layer, and always seeing the end result while working on any layer.

Add or Remove Layers quickly, or control their Influence using NLA's "Mute, Influence, Solo and its Blending modes" options.

When you are happy with your animation, you can always merge your layers or bake into a new layer.

If you want to keep the same amount of the overall keyframes after baking, then you can also use the smart bake option.


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BlenderMarket - Simplicage v1.2.0
BlenderMarket - Simplicage v1.2.0
https://blendermarket.com/products/simplicage
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2
Simplicage is a Blender addon to quickly generate physics-ready (through Blender cloth physics) cages for your models.


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Morgana - 3D Model
Morgana - 3D Model | STL | 7.3 GB


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Angel Spawn - 3D Model
Angel Spawn - 3D Model | STL | 2.6 GB


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Fab - Modular Cliffs v1.1
Fab - Modular Cliffs v1.1
Fab - Modular Cliffs v1.1
Fab - Modular Cliffs v1.1
Fab - Modular Cliffs
https://www.fab.com/listings/08717680-c33e-4db5-8b97-a9e4cdc9802a
Supported Unreal Engine Versions 4.12 – 4.27 and 5.0 – 5.5

  • The focus of this package is a set of modular cliffs. They will help you create realistic looking map edges, rocky shores or inland cliffs that blend nicely with the terrain. Each cliff module and the two big rocks come with a mask and two sets of two detail materials that are overlayed on top of basic material, with full control over their intensity and opacity. Their scale is world based so the level of detail is preserved and stays consistent when parent meshes are scaled.
  • The terrain material is comprised of three tessellated paint-able height blended materials. The package also includes 2 types of shrubs, grass with three different material variations and a small tree. They are all wind enabled.
  • All big objects have four LODs (100%, 50%, 25%, 12%), smaller ones have three LODs. All of them have tight collisions, except for the vegetation assets which don't have collision meshes.

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3DSky Pro - Curtain #608
3DSky Pro - Curtain #608
https://3dsky.org/3dmodels/show/curtain_608_2
Platform: 3dsMax 2012 + obj | Render: V-Ray, Corona


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3DSky Pro - Armchair Columbia
3DSky Pro - Armchair Columbia
https://3dsky.org/3dmodels/show/kreslo_kolumbiia
Platform: 3dsMax 2015 + fbx | Render: Corona


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3DSky Pro - Aloa Dining Chair 02 by Artifort
Aloa Dining Chair 02 by Artifort
https://3dsky.org/3dmodels/show/aloa_dining_chair_02_by_artifort
Platform: 3dsMax 2017 + obj | Render: Corona

 


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Psylocke - 3D Print Model
Psylocke - 3D Print Model | STL | 2.1 GB


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Blenderguppy Shaders Collection
Blenderguppy Shaders Collection
Blenderguppy Shaders Collection
Blenderguppy Shaders Collection
Blenderguppy Shaders Collection
https://www.patreon.com/blenderguppy

This is a simple but powerful shader node pack for Blender Cycles. You can choose between bump, offset only or offset and bump to show details in your renders.
Includes ground, tread plate, cement/rock and sci-fi panel shaders
.blend | Blender 4.3

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H3llcreator - Doomguy
H3llcreator - Doomguy
H3llcreator - Doomguy | STL | 3.4 GB


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Shadaloo Studios - Captain Marvel
Shadaloo Studios - Captain Marvel | STL | 3.6 GB


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U-Boat Type VIIC 3D model
U-Boat Type VIIC 3D model
U-Boat Type VIIC 3D model
U-Boat Type VIIC 3D model
https://free3d.com/3d-model/u-boat-type-viic-460.html
FBX(.fbx), Type_VIIC.FBX, 3ds Max(.max), vray 3.40.01, Type_VIIC.max, OBJ(.obj), Type_VIIC.obj, 3ds Max(.max), vray 3.40.01, Type_VIIC_(2012).max
  • Type VII U-boats were the most common type of German World War II U-boat. The Type VIIC was the workhorse of the U-boat force, with 568 commissioned from 1940 to 1945. The Type VIIC was an effective fighting machine and was seen almost everywhere, U-boats operated severely limiting the time it could spend in the far reaches of the western and southern Atlantic without refueling from a tender or U-boat tanker. The VIIC came into service toward the end of the "First Happy Time" near the beginning of the war and was still the most numerous type in service when Allied anti-submarine efforts finally defeated the U-boat campaign in late 1943 and 1944. --- Mesh --- This is low-poly model. 8724 - polys. 9487 - vertices. --- Textures --- - U-Boat_VII_d.tif (giffuse); - U-Boat_VII_n.tif (normal); - U-Boat_VII_s.tif (specular); - U-Boat_VII_g.tif (glossines); - U-Boat_VII_b.tif (bump). All textures are 4096 p. --- Notes --- Included U-Boat_VII.psd (U-Boat_VII.zip) file with all layers for all maps, so you can change each texture as you want: change color or edit specular and normal. U-Boat_VII_s(FallOff) - this is extra map for falloff in V-Ray. The same like specular, but more light.


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CGTrader - UH 60 Blackhawk Navy Helicopter 3D model
CGTrader - UH 60 Blackhawk Navy Helicopter 3D model
CGTrader - UH 60 Blackhawk Navy Helicopter 3D model
CGTrader - UH 60 Blackhawk Navy Helicopter 3D model
https://www.cgtrader.com/3d-models/aircraft/military-aircraft/uh-60-blackhawk-navy-helicopter

  • Modeled and rendered in 3DS MAX 8 without plugins.The model has primarily quad based topology so you can easily choose the models resolution with a subdivision modifier, like TurboSmooth.
  • All the models parts and scene helpers are organized via their naming scheme.
  • The model has many moving parts including the doors, windows, rotors, landing gears, tail wing, and the cockpit controls that are linked to helper objects and wired to animation sliders, making it quick and easy to choose the model's pose.
  • The preview renders show the model with 1 level of subdivision applied. At 0 levels of the subdivision the scene polygon count is 759,026 And with 1 level of subdivision, as seen in the renders, the scene polygon count is 2,940,196.
  • The model is fully detailed inside and out with a full interior and cockpit, all scaled to real life size of 50 feet from the front of the fuselage to the tail.
  • The textures are in JPG format and are 2048x2048 pixels and include a color, specular, transparency and reflection map.
  • Click on the 1440x900 preview renders below this window for a clearer view.
  • .Max file format notes:All the moving parts are animatable via sliders that are already setup and named! The objects are organized into layers and the render lighting setup is included.Rigged and ready to animate.
  • .Obj file format notes:The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.
  • .Maya file format notes:Materials are applied and quads are intact so you can choose the level of subdivision you desire.This Maya file is not rigged.

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VFX Grace - Lion Animation
VFX Grace - Lion Animation
VFX Grace - Lion Animation
VFX Grace - Lion Animation
VFX Grace - Lion Animation
https://www.vfxgrace.com/product/male-lion-animated-vfx-grace/
This is a high-quality male lion with maps, fur, rigging and five realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale. It consists of the body, eyes, lacrimal glands and teeth.


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BlenderMarket - Blocksurfaces 1.0.270
BlenderMarket - Blocksurfaces 1.0.270
https://blendermarket.com/products/blocksurfaces

  • Forget about the limitations of outdated tools or simply stacking objects to do the blocking. Enjoy a much more creative workflow with great freedom to bring your ideas to life. Additionally, BlockSurfaces allows you to do the blocking of all types of characters, from the simplest for starting in character art to the most complex, with possibilities such as duplicating limbs and testing different compositions for your characters or creating muscles that simulate their behavior, you can pose the characters without rigging knowledge, and finally generate the mesh to sculpt and give it the finishing touch.
  • You will achieve solid and professional results by focusing on the base shapes before adding details in the sculpting. This way you will build a solid structure going from general to specific.
  • BlockSurfaces accelerates your workflow and makes tedious tasks easy, making character modeling fun and fast.
  • With BlockSurfaces, you can quickly get started by learning to use 3 or 4 functionalities that you can already use to create characters. And as you progress and add more skills, you will be able to get the most out of it by making characters as complex as you want.
  • With BlockSurfaces your imagination will have no limits.

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Gumroad - X-Ray Selection Tools v4.8.2

https://captain-cirno.gumroad.com/l/DaLdj

Blender add-on that adds new box, circle and lasso selection tools that can automatically toggle x-ray shading, perform selection through with or without x-ray shading, select objects either inside or overlapping a selection area, change selection settings by changing drag direction of selection.


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Gumroad - Blender Geometry Nodes Procedural Book
Gumroad - Blender Geometry Nodes Procedural Book 
https://andreinico.gumroad.com/l/nicosproceduralbook
A procedural book setup for blender with geometry nodes. There are a bunch of controls to modify the book's size, number of pages and animation.


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BlenderMarket - Rizomuv Bridge v1.3.2
BlenderMarket - Rizomuv Bridge v1.3.2
https://blendermarket.com/products/rizomuv-bridge

  • The RizomUV Bridge provides the user with an easy to use UI which makes transferring objects and UV maps between Blender and RizomUV as simple as clicking a button.
  • Instruction: Install only one version, if you attempt to enable multiple versions at the same time, it will cause problems. If you have done this and cannot install: delete all versions of the RizomUV Bridge from your Blender addons, then install the latest version.

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Gumroad - Mesh Data Transfer v2.0.9 Blender
Gumroad - Mesh Data Transfer v2.0.9 Blender
https://mmemoli.gumroad.com/l/tOKEh

This add on is to transfer mesh data from a target to a specified source based on different sample spaces.
It works like the Maya mesh transfer attributes. The add on lives in the Property panel under the mesh Data.
The Sample spaces are World, Local, Active UV and Topology.
The mesh data includes: Shape (on the mesh or as a shape key), UV, Vertex Groups, Shape Keys

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