This course is the perfect introduction to the exciting world of 3D character creation using Zbrush. Throughout this course, you will gain an in-depth understanding of the basics of 3D character creation within zbrush. Here we cover the following: - You will learn how to manipulate edge flow through Polygrouping and Knife Curve Brush to create fun, high-resolution characters. You'll also learn how to create low-resolution model to match, allowing you to optimize your workflow and improve your overall efficiency. - We'll dive into the understanding how UVing in Zbrush works, so you can create clean well-organized textures for your models. You'll also gain a foundation in the basics of Zmodeler and how it relates to Zbrush. - We'll explore the basics of Zremesher and how it can be used in Auto Retopologizing, giving you the power to create stunning models with ease. - And Finally, you'll have the opportunity to follow along with either 2D or 3D Supplied reference in creating your first 3D Character, allowing you to put your newfound skills to the test right away. By the end of this course, you'll be well on your way to becoming a Zbrush master, with the skills and knowledge you need to create incredible, and fun 3D, Characters. Join us today and lets start sculpting.
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