Artstation – Large Game Environment Creation – In-Depth Tutorial Course [UE5]
Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more!
This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Maya, Substance Designer/Painter, Zbrush, and Unreal Engine – Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)
TOOLS USED
Maya 2022
Substance 3D Designer and Substance 3D Painter
Zbrush 2021
Unreal Engine 5
Marmoset Toolbag 4
![Artstation – Large Game Environment Creation – In-Depth Tutorial Course [UE5]](/uploads/1.filenext.gif)
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