In this lesson, draftsman and painter Danny Galieote will give you a broad overview of the major planes and structures of the head. You will learn how the head can be thought of as a three-dimensional sculpture in space, as you carve into spheres or boxes, then placing the features of the face within the larger forms. Next, you will be given a demonstration of the ‘rhythms of the face’ which will interact with the planes and provide you with a roadmap to follow as you design and render tones within the facial features.
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