









- This tutorial will give you an insight about the process of finishing an environmental concept keyart. From the raw image straight out of the renderer to the final concept art, heavily based on cinematic look and feel. Using techniques of painting in details, using photobash to enhance and change the image, creating decals and illustrative elements, using and painting VFX to final colour correction and using steps to finalise a finished environmental concept keyart. Everything narrated in a live demo and explained to follow the process from start to finish.
- You will also gain a bit more insight about the dystopian Alley project this tutorials is based on. Furthermore we will also explore some of the blender files and then focus on the final keyarts in Photoshop while explaining layering and having a look at all the other keyarts.
- This tutorial is mostly aiming at intermediates but can be equally interesting for starters and experts alike. Not only for concept artists but also for every artist that wants to look into creating keyarts. I will go through processes, explain steps and approaches while at the same time not going too much into detail. So we will not look at the very fundamentals but carefully create those keyarts as if we were working on this project alongside, slowly sharing tips and tricks on the way to the finished concept.
- Also if you just want to have a look at what my approach is and how those keyarts are organised and made, this tutorial, especially the exploration part, is for you.



Pack included:
- MotionVFX - mBokeh
- MotionVFX - mKBHD FCPX Plugin
- MotionVFX - mLut Film 2
- MotionVFX - mMovie Lights
- MotionVFX - mPrism
- MotionVFX - mTitle Hype
- MotionVFX - mTracker 3D Essential Bundle
- MotionVFX - mTransition Shine
- MotionVFX - mVCR



These 50D Film emulation LUTs are designed to give your videos the look and feeling of CineStill 50D film stock.
What’s in the pack:
– 7 50D LUTs for rec709 video
– 7 50D LUTs for Log (flat) video
-Installation and use manual


Coloso - The 50-Chapter Guide to Blender 3D for Graphic Designers
https://coloso.global/en/products/50chapter-3dgraphicdesigner-jungseyoon-us
Have you ever wanted to learn how to add 3D elements to your work and break away from typical, two-dimensional designs? My name is Seyoon Jung, and I’m here to help you master 3D graphic design skills through fun, easy-to-follow lessons. Learn modeling, texturing, and animation skills using the free 3D tool "Blender," without any other expensive programs or renderers. You’ll learn how to implement procedural textures and motions such as plastic, metal, glass, or fur, and how to use Mixamo Rigging and Adobe tools to support your designs. I’ll teach you how to expand the spectrum of your work with Blender’s 3D expression techniques optimized for graphic designs as well as complete 3D artworks that are the center of attention in a number of fields including branding, packaging, illustrations, and NFTs.


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