VFX Grace - Giraffe Animated
VFX Grace - Giraffe Animated
VFX Grace - Giraffe Animated
VFX Grace - Giraffe Animated
Format: Blend, Obj, Tex
https://www.vfxgrace.com/product/giraffe-animated/
This is a high-quality giraffe model with textures, rigging, animation, and hair. It is made with Blender and Cycles renderer at real-world scale.  It consists of 11 objects: Body, 2eyeballs, 2eyes, lacrimal glands, tears, tongue, gums, upper teeth, and lower teeth.

 


Polygons

  • Body: vertices 17,403; polygons 17,352
  • Eyeballs*2: vertices 548; polygons 576
  • Eyes*2: vertices 612; polygons 640
  • Lacrimal glands: vertices 64; polygons 60
  • Tears: vertices 1,778; polygons 1,772
  • Tongue: vertices 531; polygons 510
  • Gums: vertices 204; polygons 202
  • Upper Teeth: vertices 463; polygons 448
  • Lower Teeth: vertices 463; polygons 448
  • Total: vertices 22,066; polygons 22,008

Formats

There is a Blender project and an OBJ file.

Textures

  • Giraffe_Body_BaseColor_1001.png, 4096*4096
  • Giraffe_Body_BaseColor_1002.png, 2048*2048
  • Giraffe_Body_BaseColor_1003.png, 2048*2048
  • Giraffe_Body_BaseColor_1004.png, 2048*2048
  • Giraffe_Body_Normal_1003.png, 2048*2048
  • Giraffe_Body_Normal_1004.png, 2048*2048

Rigging

Fully rigged with Blender armature system:

  • Facial rigging supports some detailed animation, such as blinking/closing eyes, the movements of the nose, and lips stretching, etc.
  • CTR_root_a controls the whole model.
  • CTR_gravity_a controls the center of gravity of the body.
  • CTR_FK_Tail_a-l controls the rotation of the tail.
  • CTR_Neck_Roll_a-h controls the rotation of the neck.
  • CTR_Neck_Stretch_root_a-c controls the stretch of the neck.
  • CTR_Head_a controls the rotation of the head.
  • CTR_Ear_a-d.L controls the rotation of the left ear.
  • CTR_Jaw_a controls the opening and closing of the mouth.
  • CTR_Mouth_Roll_root controls the animation of the upper lip.
  • CTR_Eye_a.L/R controls the rotation of the eyes.
  • CTR_Belly_a controls the breath on the belly.
  • And more…

Animations

Loopable walking animation at 30 FPS, frame range 1-160;

Loopable running animation at 30 FPS, frame range 1-261;

Unlooped watching animation at 30 FPS, frame range 1-325;

 

 

VFX Grace - Giraffe Animated


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