The archive contains the 3ds max 2015 scene for Corona and V-Ray + fbx files.
All my models are optimized, made for smoothing (where it is needed). They do not have unnecessary geometry and unnecessarily heavy maps. All archives are as light as possible without loss of quality. All objects and materials are logically named.
The Turbosmooth modifier is applied to the stone counter and glasses when rendering (geometry for smoothing). Adjust the degree of smoothing as you need.
The Displacement map also works in the stone material.
Poly: 11 511
Verts: 12 432
Renderers for previews are made in Corona Render 6.2. On the Corona Legacy Mtl model. The conversion of materials to V-Ray is performed using V-Ray scene converter.
For Corona Render: it is recommended to install a version not lower than 1.5, since the glossiness of materials is configured with PBR in mind.
Who works in a V-Ray version lower than 3.1, be careful. In the materials in the BRDF section, there is a Microfaset GTR( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – which is preferable for you.
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