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VR Throw Lab v1.1


Getting throwing mechanics to feel just right in VR can be tricky, especially if you're asking the user to throw far and/or accurately. What feels right to the user is going to depend on tasks you're asking them to perform, the hardware they're physically holding, and their expectation of how thrown objects should behave in your virtual world.


Key Features:

Automatic Device Detection

Velocity Smoothing

Velocity Scaling

Grab/Release Threshold Adjustment

Aim Assistance

Release Friction Version: 1.1 Home Page: https://assetstore.unity.com/packages/tools/input-management/vr-throw-lab-161246

VR Throw Lab v1.1

 TO MAC USERS: If RAR password doesn't work, use this archive program: 

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 dimsons   |  

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