Inventory and Interaction System made in 100% using Blueprints. Builded around Components. Designed to be intuitive, flexible and expandable. Inventory System contains lot of cutomizable options. Versatile Interaction System handles different types of Interactable Objects. Highly modifiable Buffs System. Cross-Level Save & Loading System. Advanced Crafting System. Player Statistics System. Leveling & Experience System. Fully supported Gamepad functionality, and many, many more!
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