
In this course you will learn how to make Pixel Art with Aseprite. You will learn the interface of Aseprite and his tools, you will also learn how to make animations in Aseprite. You will gain all the knowledge that you need to start creating Pixel Art for videogames or illustrations.
Description
You will start by learning the basics of Aseprite:
The interface
The tools
How to manage the color palette
How to export your files
After learning the basics you are going to take a look at different tips and tricks to have a better workflow in Aseprite, you will learn:
How to make a dithering brush
How to work with indexed palettes
How to automatically make an outline
How to reduce the number of colors
How to make tileable textures and tiles
And more...
In the third section you will have an introduction to animation:
The interface of animation
How to move, create, remove, duplicate frames
How to use the onion skinning tools
How to animate a bouncing ball
How to export your animation
The course contains short lectures that will teach you step by step the learning process of making pixel art.
At the end of the course you will also get a really important lecture that will show you where you can keep learning and improving in your pixel art creation quest.
I offer full feedback on the work that you produce, I will also answer all the questions that you can have about pixel art in the Q&A section of the course.
So if you are a begginner pixel artist, game designer, artist or programmer wanting to learn how to create pixel art for videogames or just beautiful pixel art illustrations this course is for you!
Who this course is for:- Begginners on Pixel Art
- Pixel artists who want to learn Aseprite
- Artists who want to learn a new style.
Course content
- The Basics of Aseprite
- File Creation and Interface
- The Tools in Aseprite
- The Palette
- Layers and Groups
- The File Menu
- Learning More About Aseprite
- Transformation
- Making a Dithering Brush
- The Indexed Palette
- Adjustments
- Making an Outline
- Color Mode and Switching Palettes
- Reducing the Number of Colors
- Transforming the Canvas
- Grid
- Tiled Mode
- Symmetry
- Animation with Aseprite
- The Animation Interface
- Animating a Bouncing Ball
- Exporting our Animation
- Bonus Lecture
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