Duration: 3hr 45m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 4.6 GB
Genre: eLearning | Language: English
Once that is done we move on to creating a color mask from out heightmap and use that mask to have multi colored bricks. Next, we build up our diffuse map by stacking up layers of dirt and details and finish it off by creating a mossy effect in between and overgrowing the bricks. Once everything is finished we will create the roughness and metallic map and wrap up this course by polishing the final texture and rendering everything in Marmoset Toolbag 2. Home Page - http://3dmotive.com/series/bricks-in-substance-designer.html
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