Wingfox – Anime Character Design for Level Up - Key Points Breakdown with Wingfox Studio
http://www.wingfox.com/c/8967 
How to get inspired when designing characters? What is the workflow of character design? How to improve the quality of the work? This course explains the key points in illustration, such as the graphic silhouette, trend of contour, point. lines and planes, color scheme, the harmony of colors. lighting, and light and shadow, We hope this course can help those who want to get improved in design and illustrating.
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Wingfox – Electric Guitar Girl - The Whole Process of Creating a Japanese Character with Wingfox Studio
http://www.wingfox.com/c/8811 
In this course, we will learn the drawing process of a Japanese-style character illustration, aiming to teach everyone the knowledge of illustration painting and how to create independently.
This course helps you to understand the process of Japanese-style illustration and helps you draw a work quickly.
You will learn the creative ideas and processes of character illustrations.
You will learn the practice of the method of character drawing.

 

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Wingfox – The Medieval Maiden with Wingfox Studio

Wingfox – The Medieval Maiden with Wingfox Studio

http://www.wingfox.com/c/8395

This tutorial covers a full workflow of drawing a vintage-style character using Procreate, which breaks down into the procedure and key points of drawing a character of this style. The lecturer also shares her personal experience in coloring and will explain some of the key points in color combination. From the four major aspects of conception, sketching, coloring, and refining, to the lighting, shading, and high level or composition, everything will be covered and explained in detail.

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Wingfox – Ultimate Illustration Course - Coloring and Lighting with Wingfox Studio

http://www.wingfox.com/c/8297

In this tutorial, you will learn to create poster-like illustration, all the way from a sketch to final details. After this tutorial, you will be able to acquire new and practical techniques for the making of posters, game cards, champion skins, sketch, etc.

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Wingfox - Create Two Anime-Stylized Scenes in Blender

Wingfox - Create Two Anime-Stylized Scenes in Blender 

https://www.wingfox.com/c/9527

  • Ever dreamed of bringing vibrant anime worlds to life in 3D? Now you can! This comprehensive Wingfox course, "Create Two Anime-Stylized Scenes in Blender," is your ultimate guide to crafting stunning, believable anime-style environments, from concept to final render. Dive deep into the techniques used by professionals to achieve that distinctive, captivating anime aesthetic, all within the powerful Blender 4.3.0.

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Wingfox - Making A CGI Sci-Fi Short Film: \
Wingfox - Making A CGI Sci-Fi Short Film: "DEEP"
https://www.wingfox.com/c/8432_1895_8741
Category: Animation | Lessons: 38/10h | Beginner / Intermediate | Software: 3dsMax 2017+ ; After Effects CC 2018+ ; Substance Painter 2017+
  • This course centers around the question of “how to create your own CG short film”. The lecturer will share and analyze the whole process of the making of CG shots from a creator’s perspective. The course uses 3 typical shots featured in the film as examples. The whole making process will be broken down in details. You will learn animation, rendering, composition and refinement of 3D scenes. The course will focus on bringing you new ideas and means of achieving them, in order to help you create your own CG film more smoothly and conveniently, meanwhile ensure good quality. No complicated and useless steps will be taught, only the gist!

user Themelli |  Comments: (0)

Wingfox - Dragon Rider Cartoon 3D Character Creation Course in Blender
Wingfox - Dragon Rider Cartoon 3D Character Creation Course in Blender
https://www.wingfox.com/c/8904_81109_24534
  • Content: HD videos + Project files | Duration: 9 hours 15 Minutes | Software: Blender 3.2 and above | System: No special requirements | Project file: There is a pureref file with the references and the concept i am using.
  • In this course, for intermediate Blender users, we will do this characters, concept by the great artist Tooth Wu, completely and only in Blender. We will talk about lots of things that can affect the mind of a 3D character artist while sculpting, modelling, coloring and rendering.

user Themelli |  Comments: (0)

Wingfox - Creation of Korean Female Warrior Game Character
Wingfox - Creation of Korean Female Warrior Game Character
https://www.wingfox.com/c/8412

Category: Game Art | Lecturer: Taeseung Kim | Lessons: 91/34h (Finish) | English Sub Included
  • Software: 3ds max 2020 ; Zbrush2020 ; Substance Painter 2019 ; Rizomuv ; Marvelous Designer9 ; Marmoset Toolbag3
  • Project file: low poly mesh files with rigged poses, texture files, real-time eye data, ZBrush brushes, Marmoset Scene files Need to buy by yourself: TexturingXYZ Alpha file, Texturing Image (texture image).
  • This tutorial covers the work procedures of creating high quality game characters. Taeseung Kim will teach how to use ZBrush to conduct basic setting, modify body proportion and muscle sculpting; then use ZBrush and 3Ds Max to make high poly model and low poly model. After creating models, the lecturer will use the Alpha materials and skin pictures in Texturing XYZ to produce high quality surface skins and explain how to put makeup on characters and makes them more attractive. In 3Ds Max, the lecturer will make hair, rig and pose the characters. You can also learn the methods of rapid unfolding UV using RizomUV, and the methods of using Substance Painter to produce realistic textures. Last, the lecturer will conduct basic setting and lighting setting and make realistic rendering effects in Marmoset Toolbag 3, and optimize and synthesize in Photoshop.
user Themelli |  Comments: (0)

Wingfox - AAA Game PBR Textures Workflow for Realistic Characters
Wingfox - AAA Game PBR Textures Workflow for Realistic Characters
21 lessons | 9 hours | HD Videos + Project Files | English Subtitles
https://www.wingfox.com/c/9015
This course "Biochemical Doctor" will share with you in the form of realistic style next-generation game art still frame works. The course content is based on work practice, covering the instructor's work experience and experience summarized from many years of production projects, and explains in detail the PBR map drawing and material lighting rendering settings, which is suitable for students who already have a software foundation or friends with certain work experience.
user Unity |  Comments: (0)

Wingfox - Making 2D Cyberpunk Street in Photoshop and Animating It in After Effects

Wingfox - Making 2D Cyberpunk Street in Photoshop and Animating It in After Effects

http://www.wingfox.com/c/8357

In this course, Rutger will show you how to create a cyberpunk street scene and finally transform it into a camera movement animation. This course is suitable for beginner concept artists who have difficulty in composition and color use. Through this course, you will learn how to merge inspiration and reference to organize the street composition and learn how to adjust the color and light in Photoshop to create a cyberpunk style and atmosphere. And at the last of the course,you will learn how to use After Effects to make a camera movement animation through the parallax effect to make the cyberpunk street looks more live.

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