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The Secrets to Designing Great Logos
The Secrets to Designing Great Logos

MP4 | Video: 1280x720 | Duration: 1h 27m | Language: English
In this series of tutorials, we'll learn the process for creating the most effective logos. It doesn't start with a great idea, something you saw, or a suggestion. It all starts with asking the right questions and doing your research. We take the time to learn why the research is important, and what you can discover along the way. We also learn about different types of logos, as well as the situations when they are the most effective. One type of logo may be great for some companies and not so great for others. We'll also learn about the meanings of colors and how they play an integral part in the perception of the logo. While discussing color, we touch on the differences between eastern and western cultures and how these can effect the color choices of brands that are meant to be globally marketed. We also do our own case study of putting these principles to work and creating a logo from the research, to the concept sketches, to the vector adaptation, and to the final colorized piece. This training is for you if you find yourself feeling stuck when you sit down to design a logo. If you think the best place to start your research is by looking at other logos online then you need to watch this tutorial as soon as possible! By the end of the training, you'll have the knowledge and a roadmap for the process of creating effective and long-lasting logos. Software required: Illustrator CC 2014.0.0, Photoshop CC 2014.0.0.

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The Power of Pre-comps in After Effects
The Power of Pre-comps in After Effects

 

MP4 | Video: 1280x720 | Duration: 1h | Language: English
If you're just starting out in After Effects, or if you're getting into it a little more and wanting to know how to save time, this is a great course for you to be watching. Pre-comps are some of the most important building blocks of After Effects, yet many beginners don't learn some of the really awesome and important information about how they work, what challenges they'll need to overcome with them, and ultimately how they can harness their power to help them create amazing and cleverly-built work. By the end of this course, you'll know some of the challenges that pre-comps bring and exactly how to fix them, as well as a few great ways that you can use them to improve your workflow. Software required: After Effects CC 2014.

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The Power of Healing in Photoshop
The Power of Healing in Photoshop

MP4 | Video: 1280x720 | Duration: 59m | Language: English
Have you ever taken a photo that looked great except for the some small distracting element that crept its way into the shot? Photoshop comes equipped with some really effective healing and retouching tools that allow you to make the edits you need to a photo by removing any unflattering or distracting elements. We'll begin by learning about the spot healing brush and how we can use it to remove blemishes from skin. Following this, we'll demonstrate how we can use the healing brush to not only remove unwanted facial blemishes but also other elements of a photo. Along the way, we'll discover the power of editing with the patch tool, the content-aware move tool, the clone stamp tool and other useful editing features to remove or re-position certain elements of an image. As we explore these tools, we'll also discuss editing non-destructively to preserve the original aspects of each image we work with. After watching this training, you'll be better equipped when it comes to removing any distracting elements from your own images while still preserving the originals. Software required: Photoshop CC 2014.0.0.

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The Evolving Features of Photoshop CC
The Evolving Features of Photoshop CC

MP4 | Video: 1280x720 | Duration: 1h 10m | Language: English
With each and every new release of Photoshop, Adobe has introduced some amazing improvements to the application. Creative Cloud marked a milestone for Adobe since all future updates will simply enhance the Creative Cloud version of Photoshop. Photoshop CC will be the last version of Photoshop you will ever need. Because of this, the format for this series of lessons may seem a little different from other video content in the Digital-Tutors library. Instead of working through a single project as you watch each lesson, you will be able to jump in and just watch what you want. If there are just a couple of features you need to learn how to use, go straight to those lessons and start learning. Because there will only be Photoshop CC from here on out, you can also expect new lessons to be periodically added to this tutorial as updates are pushed out through the Creative Cloud. Software required: Photoshop CC v14.2.

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The Art of AB Testing for Web Design

The Art of AB Testing for Web Design
MP4 | Video: 1280x720 | Duration: 1h 41m | Language: English
In this Web Design tutorial, we'll learn how to utilize A/B testing. Split testing allows you to maximize the performance of a web page to increase visitor engagement. Follow along as we design and build a responsive landing page, integrate a free split testing tool, and then analyze results based on a traffic campaign. By the end of the Web Design training you'll be able to test your creations to maximize usability and engagement. Software required: Adobe Photoshop CC 2014, Sublime Text 2.

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The Anatomy of Email Design in HTML
The Anatomy of Email Design in HTML

MP4 | Video: 1280x720 | Duration: 1h 31m | Language: English
Throughout these lessons you'll learn the anatomy of great email creative and how to design, develop and test a highly engaging campaign across both desktop and mobile viewing environments. You'll gain a broader knowledge of email design, colored with solid real-world tips and tactics. Specifically, you'll be able to start applying email creative and development best practices immediately, while speaking more intelligently about the email production process overall. Software required: Photoshop CS6, Illustrator CS6, BBEdit 10.5.1, Chrome or other Web Browser.

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Taking a Previz Scene to Look Development in 3ds Max and V-Ray
Taking a Previz Scene to Look Development in 3ds Max and V-Ray

MP4 | Video: 1280x720 | Duration: 1h 37m | Language: English
In this series of lessons, we'll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process. Starting with a previz setup and background plate, we'll add image-based lighting, displacement, and naturalistic weathering to transform a simple scene into a realistic environment ready for production. Software required: 3ds Max 2014, Vray 3.0, Mudbox 2014.

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Strategically Designing a 2D Game Level in Illustrator
Strategically Designing a 2D Game Level in Illustrator

MP4 | Video: 1280x720 | Duration: 3h 6m | Language: English
In this Illustrator tutorial, you'll learn how to set up a system using symbols and artboards so that you can focus on the art instead of the constraints. The hardest part of making game-level art is coming up with a strategy that lets you make great art and not get stuck wasting time on the technical side of cutting it up, working within size constraints, and adapting to change requests. Illustrator is a great tool for getting a system in place before you start making art--it will allow you to make vast changes to a level without being bogged down in trying to make it work in the game. Software required: Illustrator CC 2014.

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Stereo Conversion from a 2D Movie to 3D Masterpiece in NUKE
Stereo Conversion from a 2D Movie to 3D Masterpiece in NUKE

MP4 | Video: 1280x720 | Duration: 2h 11m | Language: English
Throughout this NUKE tutorial, we'll delve into the steps required to create a stereoscopic conversion. This will include understanding the principles of stereo conversion as well as proper depth allocation and choice. Proper conversion workflows will be discussed along with utilization of NUKE's stereo toolset and creation of custom stereo conversion tools within NUKE. By the end of the NUKE training, you'll have a reasonable understanding of stereo principles and be able to create a proper stereo converted image. Software required: NUKE 8.

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Staying Organized While Creating Character Concepts in Photoshop
Staying Organized While Creating Character Concepts in Photoshop

MP4 | Video: 1280x720 | Duration: 2h 17m | Language: English
In this Photoshop tutorial, we'll create a character concept from start to finish. We'll use basic tools such as the brush, pen tool, and lasso tool along the way. We'll also use three basic layer styles: multiply for shadows, overlay for lights, and normal for final opaque details. Working this way keeps the file easily editable and workable. Setting it up properly allows the work to flow smoothly and adjustments can be made with minimal reworking required. By the end of this Photoshop training, you'll have a good drawing and color block in, and you will be more familiar with techniques to show form and texture in order to bring the image to a finished level. Software required: Photoshop CS4.

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Sports Bottle Package Design in Photoshop and Illustrator
Sports Bottle Package Design in Photoshop and Illustrator

MP4 | Video: 1280x720 | Duration: 4h 36m | Language: English
In this Photoshop and Illustrator tutorial, we'll learn how to create a cool vibrant sports bottle illustration and design. We'll start with an initial composition sketch and discuss why this step is so important. Then we'll discover how to draw strong, three-color vector sports characters, from stock a photo. We'll also learn how to form detailed silhouettes from photo reference. We'll execute a render of our plastic bottle in Illustrator using the Revolve Tool before doing our final composition in Photoshop. By the end of this Photoshop and Illustrator training, you'll know how to create your own packaging designs that are ready for print. Software required: Illustrator CS6, Photoshop CS6.

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Speed Painting Environment Concepts in Photoshop
Speed Painting Environment Concepts in Photoshop

MP4 | Video: 1280x720 | Duration: 2h 27m | Language: English
When it comes to creating concept art for environments, the process doesn't have to be a slow methodical one. In fact, when we do something as simple as setting a time limit for ourselves, something truly magical can happen. Not only can we free ourselves of the burden having to create the perfect finished image in one attempt but we can also amass are large number of potential options very quickly. We will also learn that if an idea just isn't panning out, we can quickly set it aside and move on without wasting time trying to make it work. While we will be focusing on speed and staying loose early in this course, we will also learn some valuable techniques along the way for both breaking down our image as well as painting it. To wrap up this training, we will slow our pace considerably and learn that detail and polish should be saved for the very end of a speed painting. After completing this series of lessons, you will have learned more than just some tips and tricks for painting a pretty image. You will have learned that speed painting is as much a frame of mind as it is a way to work. Software required: Photoshop CS6.

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Sketching Dynamic Action Poses in Photoshop
Sketching Dynamic Action Poses in Photoshop

 

MP4 | Video: 1280x720 | Duration: 2h 19m | Language: English
Throughout the duration of this tutorial we'll be sketching six different action poses, and we'll spend a couple of lessons sketching and breaking down each pose to bring it to life. For each action pose we'll begin by visualizing any story-telling elements that might be associated with the action taking place. From there, we'll focus on sketching in lines of action to establish movement and fluidity with the form. Following this, we'll block in simple shapes to nail down the final pose. Once we've sketched our rough pose, we'll begin to sketch in additional details to build up the form and add volume. Along the way we'll discuss how we can take these additional details to push the action of the pose even further. By exploring how we can break down and sketch these action poses, you'll be able to explore sketching your own action poses with more confidence while having a lot of fun.

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Setting up a Split Screen Multiplayer Game in Unreal Engine
Setting up a Split Screen Multiplayer Game in Unreal Engine

MP4 | Video: 1280x720 | Duration: 3h 22m | Language: English
Throughout this Unreal Engine tutorial, we'll learn how to setup a local split screen multiplayer game in Unreal Engine 4. We'll learn best practices for setting up user interfaces for multiple players, and how to determine game state outcomes involving multiple players. By the end of this Unreal Engine training, you'll gain an understanding of how to setup a local multiplayer split screen game, and will learn pitfalls that can be avoided when designing the User Interface for a game that utilizes local split screen multiplayer. Software required: Unreal Engine 4.5.1.

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Scripting a 1st Person Assault Course in Unreal Engine
Scripting a 1st Person Assault Course in Unreal Engine

MP4 | Video: 1280x720 | Duration: 4h 35m | Language: English
Throughout these lessons viewers will learn how to use Blueprint to script some of the core tenants of a first or third-person shooter. We'll use line traces to simulate a high-velocity weapon, and we'll create ammo and other pickups along with objects that respond when shot, and finally scripting a secret passage. Software required: Unreal Engine 4.7.2.

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Rigging Hands in 3ds Max
Rigging Hands in 3ds Max

MP4 | Video: 1280x720 | Duration: 2h 27m | Language: English
In this set of 3ds Max tutorials, we'll learn how to improve our control systems for hands in order to achieve more believable results. We'll start by learning where to position our bones for natural deformations. We'll then learn a technique for rigging knuckles and preserving volume in the hand overall. Finally, we'll enhance our rig by creating a system that will allow animators to switch between with IK and FK modes. By the end of this 3ds Max training, you will have the skills needed to rig hands more proficiently. Software required: Autodesk 3ds Max 2015.

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Retargeting Mocap to Custom Rigs in CINEMA 4D
Retargeting Mocap to Custom Rigs in CINEMA 4D

MP4 | Video: 1280x720 | Duration: 1h 8m | Language: English
  • In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. We'll start by getting our source data ready for retargeting. We'll then learn what few modifications need to be made to our custom rig to get this to work. After this, we'll then learn how to connect our rig to follow the performance capture, as well as how to modify and clean up the animation afterwards. By the end of this course, you will have the skills needed transfer captured animation to your own rigs here in C4D. Software required: CINEMA 4D R16.

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Resurrecting Extinct Creatures in Photoshop
Resurrecting Extinct Creatures in Photoshop

MP4 | Video: 1280x720 | Duration: 2h 4m | Language: English
  • In this Photoshop tutorial, we'll create a woolly mammoth using digital painting techniques and photo manipulation. These lessons will focus on the process of transforming an image of a real animal to create the illusion of a prehistoric creature by applying textures combined with painting. We'll begin by preparing the main image of an elephant by masking and cloning out any unwanted visual information. Next we'll use Liquefy to reshape portions of the elephant to feel closer to the proportions of a mammoth. From here we'll spend some lessons on blocking in hair textures, shadows, and painting additional hair to establish the woolly mammoth's furry coat onto the image of the elephant. Following this, we'll see how we can create the tusks for the mammoth by applying some textures and painting. Finally, we'll apply some last details to wrap up our project. By the end of this Photoshop training, you'll be able to find success with your own photo manipulation projects involving hair textures. Software required: Photoshop CC 2014.2.2

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Responsive In-Browser Web Page Design with HTML and CSS
Responsive In-Browser Web Page Design with HTML and CSS

MP4 | Video: 1280x720 | Duration: 3h 22m | Language: English
  • In this HTML and CSS tutorial, we'll learn how to create a responsive site from scratch by prototyping directly in the browser. We'll start with some boilerplate code and build on it with responsive images, videos, icons, maps, videos and off-canvas menus. By the end of this HTML and CSS training, you'll understand the in-browser responsive design creation process, from planning, to wireframing and prototyping, to the final product.

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Rendering Realistic Interiors in 3ds Max and V-Ray
Rendering Realistic Interiors in 3ds Max and V-Ray

MP4 | Video: 1280x720 | Duration: 3h 27m | Language: English
  • Throughout these lessons we will create high-resolution textures and complex, multi-layered shaders to add realism to our scene in 3ds Max and V-Ray. We will advance the lighting created in part one of this tutorial series, "Modeling Realistic Interiors in 3ds Max and Marvelous Designer", before breaking down individual models and areas of our scene. This will help add that extra detail needed to create an element of realism. We will also use Fusion 6 for the post-production stage to show how we can enhance our final render. By the end of this tutorial you will feel confident in creating complex materials and using the unwrap tools in 3ds Max to create something special. Software required: 3ds Max 2014, V-Ray 2.4, Fusion 6, Multitexture 2.0, Sapphire, Frischluft.

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Sketching Appealing Animals in Photoshop
Sketching Appealing Animals in Photoshop

MP4 | Video: 1280x720 | Duration: 1h 40m | Language: English
  • Capturing the appeal of any character than connects with an audience can be a real challenge especially when it comes to animals. In this tutorial we will reference a variety of animal images and explore how we can sketch appealing characters based on them. We'll begin each project by blocking out the form of the animal with simple shapes that will support their personality. Along the way we'll be considering various factors that can help develop appealing qualities of a character. Which each character we'll discover how we can exaggerate and humanize certain attributes that can connect and relate with an audience. After watching this training you'll be inspired to think differently about creatively designing your own animal characters with appeal. Software required: Photoshop CC 14.0.

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Sketching and Rendering a Concept Illustration in Photoshop
Sketching and Rendering a Concept Illustration in Photoshop

MP4 | Video: 1280x720 | Duration: 4h 43m | Language: English
  • Throughout these lessons, we will learn how to refine a rough automotive concept design sketch into a polished illustration in Photoshop. Using basic tools in Photoshop, elements from photographs and textures and logos, we will create a compelling design that shows off awareness of form and acknowledges function. By the end of this tutorial you will be able to effectively introduce light, shadow, and reflections that will bring flat ideas to life. Software required: Photoshop CS6.

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Setting up a Jiggle System for Animation in 3ds Max
Setting up a Jiggle System for Animation in 3ds Max
MP4 | Video: 1280x720 | Duration: 23m | Language: English
  • In this 3ds Max tutorial, we'll learn how to set up a jiggle system for animation in 3ds Max. We'll start by learning how to create a jiggle system of our own. We'll then explore 3ds Max's Spring Controller, and learn how it can be used help animators save time when animating assets that require complex follow-through and overlapping actions. We'll also learn how to bake the animation, and safely remove the system when it's no longer needed. By the end of this 3ds Max training, you'll have the skills needed to set up a jiggle system of your own. Software required: Autodesk 3ds Max 2015.

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Sci-fi Digital Makeup Using Facial Tracking in After Effects
Sci-fi Digital Makeup Using Facial Tracking in After Effects

MP4 | Video: 1280x720 | Duration: 1h 30m | Language: English
  • In this After Effects tutorial, we'll learn how to transform an ordinary human actress into an alien creature. We'll start off by tracking the face of the actress with the facial tracking system in After Effects. We'll then use that information to stabilize the face. Then, using Mesh Warp, we'll warp the face, beginning our alien transformation. We'll go over reversing the stabilization of the face and then move into Photoshop and create some textures to use in After Effects for digital makeup. Back in After Effects, we'll get the textures to move with the actor's face by using tracking data from the facial tracker. Finally, we'll learn some tricks on how to handle textures for heads rotating in 3D space. By the end of this After Effects training, you'll have created a very impressive-looking alien woman and learned some techniques you can start using right away to create a huge variety of digital makeup effects in your own projects. Software required: Adobe After Effects CC 2015, Adobe Photoshop CC 2015.

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