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https://www.artstation.com/marketplace/p/dJJx/brush-efficiency-photoshop
This 1hr 43 min video is full of tips and tricks I've picked up throughout my career. I will teach you how to paint quickly, yet loosely and efficiently. I will also explain the process of how I complete a painting from start to finish and address some of Sargent' techniques for getting those rich, bravura brushstrokes seen throughout his work.
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Artstation - Blender - Sci-Fi Remote Tutorial
http://www.artstation.com/marketplace/p/5jp91/blender-sci-fi-remote-tutorial-using-add-ons
Do you want to learn Blender with industry standard Hard Surface Add-Ons?
In this tutorial I'll show you how to create this Sci-Fi Remote from start to finish. I'll demonstrate my modeling process and cover how/where I use add-ons like BoxCutter, HardOps, MESHmachine and MACHIN3tools. After we finished the model, I'll use DECALmachine to add details to the model.
You need to have basic knowledge of Blender but beginners should still be able to follow along easily.
MACHIN3tools is FREE add-on, however, BoxCutter, HardOps, MESHmachine and DECALmachine are PAID add-on.
Artstation - Tracer Character Modeling - Blender 3.1 - Full process videos and 3D models
https://flycatfly.gumroad.com/l/nnfft
Tracer Character Modeling - Blender 3.1
Full process videos and 3D models (*blend format)
1080p - 30fps - mp4
Voice comment: No
Screencast keys: Yes
Artstation - Blender 3.0 Modelling Course for Beginners
https://www.artstation.com/marketplace/p/7Owyp/blender-3-0-modelling-course-for-beginners
Have you wanted to learn Blender and not know where to start? Then I welcome you to Nexttut’s Blender 3.0 Modelling Course for Beginners.
WHY SHOULD YOU LEARN FROM ME: My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.
BENEFITS : By the end of this course you will be able to model hard surface robot type characters in Blender.
Artstation – JinX modeling – Blender 3.0 – Full process video and 3D model
https://www.artstation.com/marketplace/p/YwzGy/aztec-trim-sheet-tutorial-vol-16
Full process video
App: Blender 3.0
Status: no commentary

Artstation Ahri Character Modeling - Blender 3.0 - Full Process video & 3D model
Blender 3.0 Speed: real-time Videos resolution: 1080p Status: No voice
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Artstation – AAA Rocks for Games - RGB Masked Workflow Tutorial
https://www.artstation.com/marketplace/p/BqV6/aaa-rocks-for-games-rgb-masked-workflow-tutorial
In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired texel density at any asset scale.
We start with highpoly sculpting in Zbrush, and end in Unreal, with masks from Substance Painter, and textures from Substance Designer.
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This Product includes 8 facade Materials for Substance designer and 4K PBR texture. You can use the PBR Textures for any program that works with PBR workflow!
Making building facade in substance designer without any modelling, just nodes and blend them. In this tutorial, you can learn how to use basic node in substance designer to create a procedural facade only in 300 minutes. Learning this technique can help you understand what you can do in the substance designer for the projects like this.
Using this tutorial, you need to know the basic fundamental of substance designer and its workflow.
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You’ve never seen anything like this before in advertising photography, as demonstrated in this course. Learn how to create truly unique images to amaze your clients. Create WOW effect for anyone who attends your studio.
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Published 12/2023
https://www.udemy.com/course/unreal-engine-5-creating-a-car-racing-game/
Learn the basics of Unreal Engine 5 by Making a Car Racing Game
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Language: English (US)
Master UE5 Environments! Learn Modeling in UE5, PCG System, Landscape editing, Auto Foliage and create stunning Levels
https://www.udemy.com/course/unreal-engine-5-create-realistic-environments-pcg-system/
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