Turbosquid - Infiniti G37 Sedan 2009
3ds Max (.max) | 14.76 MB
High detailed and extremely accurate 3d model of Infiniti G37 Sedan 2009 with interior.
Main features:
» Two .max files with Brazil and Standard 3ds Max materials
» MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
» Separate objects like body, wheels and doors. All objects are intelligently named
» Doors can be opened
» Unit system is set to metric. The dimensions are real
» All textures and materials are included and assigned
» Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures
» Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects
AETUTPLUS - Leap Into Hancock-Style Super Jump Effect
You may have to get up and stretch out a little before starting this tutorial. It’s got some pretty ground breaking techniques and covers quite a lot leaving very little up in the air. In honor of this being a leap year and all, here you go… jump in.
Similar to Andrew Kramer’s tutorial, this one shows how to use a Difference Matte to roto out an actor and then composite various HD elements in front AND behind an actor to make the ground smashing effect seen in movies such as Hancock and games such as Crackdown.
DEMO
AETUTPLUS - Get Brilliantly Better Balcony Backdrops
This tutorial explains how to do basic compositing using After Effects. We will be covering how to do sky replace and get a matte using Luma Keys and add 3D layers of elements to build a basic composite.
DEMO
AETUTPLUS - Put Your Face Onto An Inanimate Object
There have been a lot of YouTube videos posted lately with faces superimposed onto objects like The Annoying Orange. Now you can learn how to put your face onto things an apple within After Effects. This tutorial will show you everything you need from tracking to creating the reflection. Have Fun!
DEMO
AETUTPLUS - Create A Realistic Glass Reflection
Transparency is an important element to reflect in one’s relationships and if we can help you in that area it’d be our pleasure! In this tutorial you’ll find out how to create a realistic glass reflection on a 3D object, created within After Effects. We’ll then simulate a normal pass and have it reflect the environment with the “normality” free plug-in.
DEMO
Create A TV Ident Using Cinema 4D R14′s New Camera Matching & Morph Tools
In today’s tutorial, Dimitris Katsafouros of design studio We Are Pitch Black showcases two new tools included in Cinema 4D R14, the Camera Matching Tool and the Camera Morph Tool. Instead of having a dry explanation of what the tools do, a short tv ident will be used to keep things interesting.
Camera matching is a great addition to camera mapping. It simplifies the whole process of aligning the camera and also guessing the right camera settings a photograph or video has been shot with. In this tutorial the tool gets demystified and is also used for the corridor we can see in the video above. The corridor is a real photograph that has been projected onto simple 3D geometry.
The next step will be to use the new camera tool to create a simple camera movement. The camera tool simplifies the animation process by using previously setup cameras and then morphs between them. In the end the viewer will have a great understanding of Cinema’s two new tools, while also using a mixture of photographs and 3D elements to create a short video.
Info
Total Training Adobe Flash Professional CS6 Essentials - iNKiSO
English | 4.75 hours | AVC1 960x540 30 fps | AAC 96 Kbps 44.1 KHz | 604 MB
Genre: Video Training
This series will help you get started using world's leading image editing software. Adobe Education Leader Debbie Keller will provide you with an overview of the interface, the tools, panels and options you'll need as a foundation for using Adobe Photoshop CS6.
Debbie will review the key new features in this version and teach you about the tools, palettes, and menu bars, as well as, the major features such as layers, selections, image editing, compositing, using Adobe Bridge, type design, drawing and painting, and creating a web photo gallery.
3D Model Lighting Diesel by Foscarini
size: 941 mb
format: 3ds, dwg, igs
What you’ll learn in this course
This course is set to teach you the fundamentals of pixel art from learning the different terms to setting up Photoshop to work specifically for pixel art. We will go through the pixel specific terms such as anti-aliasing, dithering, pillow shading, and outlining, to help better understand pixel art. From there we will take a quick look at color and how to use techniques such as hue shifting to give your work a boost in value and saturation on such a small scale. For each of the objects we will be creating (rock, tree, character) I will take a classic and modern approach to show different ways of going about the many different styles of pixel art.
Concept Cookie - The Creature Course
This course is aimed at showing the different aspects of creating a creature. Tim takes you into the mindset of creating and concepting out a creature, from the initial reference and anatomy collecting, to highlighting certain areas of the creature such as the surface texture, eyes, horns, fur etc. After all is complete, there is a final polish pass to get your creature looking ready to showcase. And to have some fun, we included a timelapse of Tim creating an original creature to be the poster boy for this course. The goal is to help you improve different areas of your skill levels and to give some helpful tips along the way!
Includes all 15 videos + source files
Cartoon Smart - Flash - Atmosphere Animation PKG
English | Flash | 4 Tutorials | 10 Hours | 1.86 GB
CartoonSmart recently created a second complete Animation Package focused on creating Atmosphere in the Flash authoring environment. Aptly titled, the Atmosphere Animation Package the course has four main titles. The basic Motion Tweening course which teaches how to animate water ripples in Flash.
A video tutorial covering how to create realistic fire and flames in Flash. A smoke and clouds Flash tutorial which teaches how to truly achieve realistic sky effects. And finally a Flash video tutorial lesson which teaches how to create rain, snow, sleet, leaves, dust, abstract particles like crystals , even fireworks or any number of other things that would need to be animated in large quantities. That lesson is titled Rain and Other Particles. As always, all videos are recorded in high definition Quicktime Video, so you'll never have to squint your eyes to see the screen, or worry about the video suddenly getting pixelated. And all CartoonSmart.com tutorials work the same for Mac and PC.
3D Movie Albums - Chinese projects for After Effect
Manufacturer: Xiying
Overall size: 73,3 Gb!!!
Duration: 8 to 10 minutes each, total 2 hours 48 minutes
Video Format:
3D001-3D017 720X576, 16X9 Widescreen, 25 fps
3D018-3D019 720X404, 16X9 Widescreen, 30 fps
Version of After Effect: CS4
Due to the large volume and number of project files are packaged in images, performance tested.
See Web Page: | 3D001 | 3D002 | 3D003 | 3D004 | 3D005 | 3D006 | 3D007 | 3D008 | 3D009 | 3D010 |
See Web Page: | 3D011 | 3D012 | 3D013 | 3D014 | 3D015 | 3D016 | 3D017 | 3D018 | 3D019 |
How To Create A Time Freeze Force Field with After Effect Project
Today we’ll show how to create the look of someone being frozen in time by a force field. We start with the matchmove to set up our scene and move into how we accomplished the rock being thrown and freezing in place. We’ll cover how to create a realistic looking force field bubble using turbulence to make it look better. I hope you will learn some creative techniques and get some inspiration for your own videos.
Tutorial DetailsProgram: After Effects
Difficulty: Advanced
Estimated Completion Time: 30m
The Tunneling Orb Experiment with Trapcode Mir with After Effect Project Files
Hello everyone! In this tutorial we’re going to show you how to create a really cool looking Orb animation in After Effects. We’re gonna use some great plugins such as Trapcode Mir to create a 3D looking animated cave scene and Trapcode Particular and Optical Flares to make this great looking animated Orb. So launch your After Effects and let’s dive in.
Requirements: After Effects Optical Flares, Trapcode Particular and Trapcode Mir
Difficulty: Intermediate
Estimated Completion Time: 20 min
UDK Modular Masterclass - Efficiently Creating and Entire Scene | 1.48 GB
In this demonstration Tor Frick guides you through building a scene from the ground up in Unreal Development Kit (UDK). He starts by blocking out the basic scene in UDK using BSP and then moves on to creating a base asset in Modo by using various poly-modelling and sculpting techniques, from which all the textures will be generated, and then bakes the Normal & Ambient Occlusion maps within Modo.
Put Out A Flamethrower Lookin’ Fire Using Particular
After Effect Project | Tutorial | PC | Mac | 96 MB