Duration: 1hr 23m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 980 MB
Genre: eLearning | Language: English
In this in-depth motion graphics tutorial you will learn how to use vector shapes for 3D motion graphics. Making use of existing vector artwork for 3D modeling is a huge advantage for designers. It makes the workflow much easier, saves time, and allows the designer to start animating a lot faster in the production process. This new tutorial will change the way you use vector graphics. In part 3 of a 4-part series you will learn about animation and MoGraph.
Animation In this chapter, you will learn how to effectively use the MoGraph cloner for animating the models. Additional tools and topics that will be covered are the Tracer Object, MoGraph Effectors, setting key frames, camera animation, sweep NURBS animation, the timeline, rigid body tag, collider tag, and the MoTex Object.
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.