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Introduction to Flare and Flame Assist
Introduction to Flare and Flame Assist
10 Classes | Video: h264, yuv420p, 144x900 30fps | Audio: aac, 44100 Hz, 2 ch | 3.90 GB
Genre: eLearning | Language: English

 

This new Flame Assist & Flare course is designed to get artists up to speed quickly and give them an inside track on the newest editions of the software before they are released to the public. You’ll learn many of the tools that editors and assistants need to know in order to do time-consuming support tasks, such as project setup, media management, advanced conform, as well as archiving and restore. You’ll also learn how to work on more complex shots that require color correction, masking, tracking, and green screen composting.


Course instructor and flame artist Michael Furey maintains an active involvement with Autodesk as a beta tester for Flame and has more than twelve years of experience as an editor and compositor. The course begins with a clear overview of each application, the differences between them and how they fit into the Flame Premium family. After that, we'll conform a timeline and work on shots with a project-based approach to learning them. Our goal is to have course members be able to execute entry to intermediate level tasks on Flame Assist and Flare that would be expected of them at a post production facility.

 

Home Page - https://www.fxphd.com/details/?idCourse=457

 

Introduction to Flare and Flame Assist
Introduction to Flare and Flame Assist


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