English | MP4 + Project files | 1280 x 720 | AVC ~293 kbps | 30 fps | AAC | 126 Kbps | 44.1 KHz | 2 channels | 6 hours | 729 MB
The modeling process is started by creating the main forms of the body, neck, and head of the guitar, followed by adding all of the detail bit by bit. In particular, you will learn how to create the shape by focusing on the topology of the more difficult areas first.
Contents:
In the first part of this series you learn how to model the body, neck, and head of the guitar.
In part 02 of this modeling tutorial series you’ll learn how to model all of the guitar hardware, including the pickups, knobs, etc.
In part 03 of this modeling tutorial series you’ll learn how to model the guitar head hardware, strings, etc.
In this final video, part 04 of this guitar tutorial series you’ll learn how to unwrap the UVs of the model and texture it in GIMP.
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