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Ask Video Studio Concepts 501 Studio Concepts Gear and
the Physics of Sound Tutorial PROPER-SYNTHiC4TE
Sample Files present | Video Format: MP4
Video: AVC, 1280 x 720, 16:9, 23,976 frames / s, ~ 703 kbit / s
Audio: AAC, 44,1 kHz, 96.0 kbit / s, 2 channels | 2.11 GB
Genre: eLearning | Language: English
  • These days more and more people are recording at home instead of going to professional studios. The technology involved has become so accessible that almost anyone can start up their own studio. While this means that there's more music out there than ever, it also means there's a lot more poorly produced music floating around. It's not enough to simply have the required equipment. You need to know how to use it!


  • The purpose of this course is to help you get a solid grounding in audio engineering and sound recording. You will learn the fundamentals of sound engineering that are crucial to your success in the studio. Understanding the physics of sound and how to properly use things like compression will make all the difference in your recordings.
  • In this course, Jim Pavett will give you a detailed overview on every aspect of the recording process, with hands on projects covering how to set up your monitors, how to handle phase issues, and how to properly place microphones. Although there is some theory involved everything is well explained, complete with hundreds of helpful visuals. Jim will take you through a complete journey of the fundamentals of audio recording.
  • Throughout the course, Jim also gives opportunities for you to get out of your seat and get involved. Whether it's figuring out which frequency your hearing tops out at, or moving around the room to figure out the best place to put your monitors, there are tons of practical lessons to try out on your own. If you're starting to put together a studio and are feeling overwhelmed with everything around you, let us help you out by teaching you the fundamentals of audio so you'll never feel like an alien in your own studio again.

 

PROPER NOTES: Unlike a earlier leaked version these videos will play on any system and don't need to be registered to view them.

 

 

 

01. Introduction
02. Sound Wave
03. Phase
04. Things to Do Phase
05. Frequency
06. Frequency Responce
07. Sensitivity
08. Sound in it’s Environment
09. Reality Check Sound in it’s Environment
10. Things To Do Sound in it’s Environment
11. The Model of a Recording System
12. Reality Check – The Model of a Recording System
13. Electronic Theory Basics
14. Ohm’s Law
15. Circuit Example 1
16. Circuit Example 2
17. Circuit Example 3
18. Reality Check Electronic Theory Basics
19. Things to Do Electronic Theory Basics
20. Decibels and Meters
21. Headroom
22. Dynamic Range
23. Frequency Response
24. Reality Check Frequency Response
25. Specifications
26. Knowing Your Equipment
27. Components of a Console Equipment Routing
28. Things To Do Signal Routing
29. Digital Console
30. Compressor Limiters
31. Reality Check Compressor Limiters
32. Things To Do Compressor Limiters
33. Expansion Gate
34. Things To Do Expansion Gate
35. Delay
36. Things To Do Delay
37. Flange
38. Phase
39. Chorus
40. Reverb
41. Things To Do Reverb
42. Equalizer
43. Things To Do Equalizer
44. Studio Monitors
45. Microphones
46. Dynamic
47. Condenser
48. Ribbon
49. Tube
50. Microphone Transient Response
51. Microphone Patterns
52. Cardioid
53. Omni
54. Bi-directional
55. Microphone Impedance and Options
56. Microphone Placement
57. Microphone Placement Acoustic Instruments
58. Microphone Placement Electric Guitar and Bass
59. Microphone Placement Vocals
60. Microphone Placement Drums
61. Things To Do Microphone Placement
62. Electronic Impedance and Levels
63. Things To Do Electronic Impedance and Levels
64. Cabling and Connectors
65. MIDI
66. AES-EBU
67. S-PDIF
68. Toslink
69. ADAT
70. TDIF
71. MADI
72. BNC
73. SMPTE
74. MTC
75. USB
76. FireWire 1394
77. Solder Technique
78. Reality Check Solder Technique
79. Patch Bays
80. Connection and Configuration
81. Reality Check Patch Bays
82. Things To Do Patch Bays
83. Introduction to Digital Audio Theory
84. Definition of Digital Audio
85. A-D Conversion
86. Reality Check Digital Audio Theory
87. Clocking Setups
88. Computer Interfaces
89. Computers
90. Installing Computer Interfaces
91. Creating Your Own Studio

92. Putting It All Together

 

  

Ask Video Studio Concepts 501 Studio Concepts Gear and the Physics of Sound TUTORiAL PROPER-SYNTHiC4TE

Ask Video Studio Concepts 501 Studio Concepts Gear and the Physics of Sound TUTORiAL PROPER-SYNTHiC4TE


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