MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 518 MB
Genre: eLearning | Language: English
Game developers can use C++ with OpenGL and SDL libraries for graphics acceleration for their games and other apps
Our objective of this course is to create a game in C++ using SDL and OpenGL and gain a stronger understanding of Object Oriented Programming generally.
We will understand the use of functions like glPushMatrix(), glPopMatrix(), SDL_GL_SwapBuffers() and glBegin() to draw to screen. Students will also be able to handle input from user functions like SDL_PollEvent() and SDL_GetMouseState.
You'll gain a strong understanding of basic game logic. The end result of this course would be a game similar to Pong. After this course students would also be able to create their own games.
Pre-requisites for this course
Students must have Visual Studio installed on their computers.
Students must have basic knowledge of Object Oriented Programming in C++.
Using OpenGL and SDL in Game and Graphic Programming in C++.part2.rar
Using OpenGL and SDL in Game and Graphic Programming in C++.part3.rar
Using OpenGL and SDL in Game and Graphic Programming in C++.part4.rar
Using OpenGL and SDL in Game and Graphic Programming in C++.part5.rar
Using OpenGL and SDL in Game and Graphic Programming in C++.part6.rar
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.