Use Custom Inspectors in Unity to Speed Game Development
MP4 | Video: 1350x720 | 66 kbps | 44 KHz | Duration: 1 Hours | 122 MB
Genre: eLearning | Language: English
Game developers can make better assets for the Unity asset store with custom inspector, and speed up game development
For this tutorial you will be using Unity 5.2 but you can use any version you want since all Unity editors are built using what you’re about to learn also you will need to have a good understanding of C# and at least a small understanding of the GUI scripting (not to be mistaken with the UI system that is a implemented into your game since version 4.6) and Visual Studio (Online / Community / Code) or Mono Develop.
Create a custom inspector that you can use in a lot of different projects.
You go through the Unity Asset Store and buy a really great asset that has a deep and complex functionality but you find it really easy to use and the only thing to do is to click some buttons on the editor, check some checkboxes and drag some sliders, why is that?
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