Intermediate Topics for Unity Game Developers - Part Two
MP4 | Video: 1200x720 | 60 kbps | 44 KHz | Duration: 4 Hours | 399 MB
Genre: eLearning | Language: English
Beginner indie game developers have many tutorials, so this course takes you to being an advanced developer and designer
Have you noticed almost every course on Udemy is for beginners?
In this second part of a three-part series, we will discuss many topics that aren't typically covered by courses meant only for beginners.
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SECTION ONE
Graphical clock just like a wall clock
A health panel that shows the current lives Example: 5 lives = 5 hearts
A health panel that shows the life bar in which health decreases with 10% decrement on every hit.
A countdown timer that will help you in a racing type of game in which the countdown says "3 2 1 GO!!"
A countdown timer with the help of textures in which every second the PNG texture changes.
A message that fades away to show the user any message very briefly then disappear
A scrollable list that store the score and username of your Facebook friends.
A compass to show players direction just like GTA.
A radar that shows all the cubes/objects around you just like a counter strike.
http://www.nitroflare.com/view/E20517D1A4F77A1/Intermediate_Topics_for_Unity_Game_Developers_-_Part_Two.part2.rar
http://www.nitroflare.com/view/042B91F2C2F30D4/Intermediate_Topics_for_Unity_Game_Developers_-_Part_Two.part3.rar
http://www.nitroflare.com/view/92CF06AD179E0BE/Intermediate_Topics_for_Unity_Game_Developers_-_Part_Two.part4.rar
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