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Build A 2D Multiplayer Game With Pygame
Build A 2D Multiplayer Game With Pygame
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.54 GB | Duration: 3h 31m

Embrace high-performance employing quad-trees collision checking algorithms

 


What you'll learn

Learn how to develop a 2D multiplayer game using PyGame

Learn about solving equation of motions using software

Learn the basics about game design

Improve the performance of collision algorithms using quad-trees

Requirements

No programming experience is needed.

Description

Learn the fundamentals to build a 2d multiplayer game with PyGame and increase the performance employing a quad-tree collision checking algorithm. - We will learn how to solve the equation of motions, physics and geometry problems in Python- We will setup a Python environment on your machine to work with PyGame (virtual environment or using local libraries)- We will code the game from scratch using Python 3- We will work during the whole game development using version control with Git and the full code version will be uploaded to GitHub, you will have also the possibility to push your code version to GitHub and propose improvements.- To amplify the game performance we are going to explain how the quad-trees data structure works and we are going to implement a collision check algorithm- We will measure the performance of a naive collision checking algorithm and we will compare it with the quad-tree versionEnjoy the course and ask any question you have. I will do my best to answer and come back to you in less than 24 h. Also publish your code on GitHub since it will serve you to show to future employers that you know the basics about game designing and how to potentiate the usage of quad-tree algorithms.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Environment setup

Lecture 3 Set Git Repository

Lecture 4 Game Rules

Lecture 5 Moving a Particle

Lecture 6 Controlling the Movement

Lecture 7 Collision Check

Section 2: Menu and Multiplayer

Lecture 8 Select Number of Players

Lecture 9 Select Players Name

Lecture 10 Multiplayer (part a)

Lecture 11 Multiplayer (part b)

Lecture 12 Setting the Collision Distance

Section 3: Collision Check with Quad-Trees

Lecture 13 Introduction to Quad-Trees

Lecture 14 Create a Quad-Tree

Lecture 15 Insert Points in a Quad-Tree

Lecture 16 Check Collisions in a Quad-Tree

Lecture 17 Measure Performance

Python beginners and those who want to learn about high efficient collision check algorithms

 

Build A 2D Multiplayer Game With Pygame


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