Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 4.68 GB
Genre: eLearning Video | Duration: 81 lectures (10 hours, 59 mins) | Language: English
Master Object Oriented in Java, SOLID Design principles, Design Patterns, OOPs philosophy with best practices - 2/e 2019.
What you'll learn Homepage: https://www.udemy.com/course/java-object-oriented-programming-analysis-design-oops-ooad/
Master OOPs
Object oriented design in Java
Deep understanding of OOPs with OOAD
Design Principles | SOLID and others
Design Patterns
Best Practices
Requirements
Java Basics
Patience to Learn
Description
Best in class course if your objective is to build a Solid Foundation on OOPs and get your basics strong.
This course Course Object Oriented Programming & Design in Java is created with a clear objective in mind to build a solid foundation in Object Oriented Programming.
Because Solid and Strong Basics can lead to solve any programming problem! and help to write more elegant Machine and Human friendly code.
Object Oriented programming is there for quite a while now but we found that the course covers either only programming syntax and concepts of OOPs or Design Principl and patterns.
It is essential that when you start learning OOPs you should also learn many other related things like Design Principles, Object oriented design and Design Patterns as well because without learning these concepts your knowledge portfolio for OOPs is not complete.
So we bring to you this course where we will not only cover Object Oriented Programming concepts in Java but also Design Patterns, and Design principles along with best practices and OOPs philosophy.
This course also have sections where we will discuss about OOPs philosophy that will improve your thinking in Object oriented world.We have also created a small section on UML where we will discuss mainly class diagram and Sequence diagram that will help us learning design patterns.
Outline of what we have covered in this course
Prerequisites to Learn OOPs
Classes, Objects
Variables-Methods-constructors
packages, import keyword
Access Modifiers
Non-Access Modifiers
You may skip this section if you already know these concepts. After completing the same as we will be prepared to start the Journey. We will start discussing the actual OO concepts
OOPs Concepts
Data Hiding
Interfaces and Abstract class
Abstraction
Encapsulation
Inheritance - ISA relationship
Types of inheritance
Association with concepts of aggregation
HAS-A Relationship and composition
Polymorphism - Overloading and overriding
This section will cover the basics of OOPs concept related to Java and in general.
In Next section of the course we will Quickly discuss some philosophical Angles of OOPs to improve your thinking in Object Oriented world. This section will not have
much of a coding but will after completing this you will certainly feel more confident and connected to Object Oriented World.
After you start thinking clearly in OOPs we will start some of the very Important Design Principles in OOPs. These principles are the De Facto standard for object Oriented design for several years.
Design Principles
SOLID principles
DRY
KISS
YAGNI
SLAP
After completing this section you will be very confident and artistic in Object oriented programming.
After completing this we will have a section on Quick UML where we will discuss Class and Sequence Diagram because that is necessary to learn Design Patterns
UML
Class Digram
Sequence Daigram
We will use a lot of Sequence diagram and Class diagram in while discussing Design Patterns.Then we will come to a very popular topic in OOPs world and that is Design Patterns.We will discuss all 23 GOF design Patterns with the help of UML Code and Sequence diagram.
Creational Design Patterns
Prototype Design Pattern
Builder Design Pattern
Singleton Design Pattern
Factory Method
Abstract Factory Design Pattern
Behavioural Design Patterns
Chain Of Responsibility Pattern
Command Design Pattern
Interpreter Design Pattern
Iterator Design Pattern
Mediator Design Pattern
Memento Design Pattern
Observer Design Pattern
State Design Pattern
Strategy Design Pattern
Template Design Pattern
Visitor Design Pattern
Structural Design Pattern
Adapter Design Pattern
Bridge Design Pattern
Composite Design Pattern
Decorator Design Pattern
Facade Design Pattern
Flyweight Design Pattern
Proxy Design Pattern
After completing this we will discuss some of the coding best practices
Best practices.
Technical Debt
High Cohesion
Loose Coupling
Primitive Obsession - Code smell
Comment why not what
Hope this should be enough for you to become comfortable in Object Oriented programming and design in Java.
We have crafted the content, code examples and all other stuff in a way so that by end of this complete course you start feeling extremely comfortable and Confident in Programming OOPs.
So I am excited to welcome you again to this course hope we will have a very fruitful Journey with a clear objective to learn OOPs and OOPs design.
All the Best in building a SOLID foundation.
Welcome Again! and Happy Learning
Team Basics>Strong;
Who this course is for:
Student how wants to master OOPs
Want to learn Object oriented design in Java
Deep understanding of OOPs with OOAD
Design Principles | SOLID and others
Design Patterns
Best Practices
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