Zero Java Programming Experience? No Problem.
Zero Java Programming Experience? No Problem. Do you want to take the first steps to Become a Great Java Programmer? Do you want to Learn Java Step By Step in a Fail Safe in28Minutes Way? Do you want to Learn to Write Great Java Programs? ******* Some Amazing Reviews From Our Learners ******* ★★★★★ it's an awesome course , i was a complete beginner and it helped me a lot. One of the best courses i have every taken on Udemy. ★★★★★ This is the best Java course I've come across. It's straight to the point without any missing details. You can get an idea of what you're getting into working with Java fast with this course. I really like it. ★★★★★ The experienece was extremely amazing. The course was highly detailed and comprehensive and all the topic were covered properly with due examples to their credit. The instructor is passionate about what he is doing and hence it makes the course much more worth to learn. 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This course assumes no previous ( beginner ) programming or Java experience. If you’ve never programmed a computer before, or if you already have experience with another programming language and want to quickly learn Java, this is a perfect course for you. In more than 250 Steps, we explore the most important Java Programming Language Features Basics of Java Programming - Expressions, Variables and Printing Output Java Operators - Java Assignment Operator, Relational and Logical Operators, Short Circuit Operators Java Conditionals and If Statement Methods - Parameters, Arguments and Return Values Object Oriented Programming - Class, Object, State and Behavior Basics of OOPS - Encapsulation, Abstraction, Inheritance and Polymorphism Basics about Java Data Types - Casting, Operators and More Java Built in Classes - BigDecimal, String, Java Wrapper Classes Conditionals with Java - If Else Statement, Nested If Else, Java Switch Statement, Java Ternary Operator Loops - For Loop, While Loop in Java, Do While Loop, Break and Continue Immutablity of Java Wrapper Classes, String and BigDecimal Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime Java Array and ArrayList - Java String Arrays, Arrays of Objects, Primitive Data Types, toString and Exceptions Introduction to Variable Arguments Basics of Designing a Class - Class, Object, State and Behavior. Deciding State and Constructors. Understanding Object Composition and Inheritance Java Abstract Class and Interfaces. Introduction to Polymorphism. Java Collections - List Interface(ArrayList, LinkedList and Vector), Set Interface (HashSet, LinkedHashSet and TreeSet), Queue Interface (PriorityQueue) and Map Interface (HashMap, HashTable, LinkedHashMap and TreeMap() - Compare, Contrast and Choose Generics - Why do we need Generics? Restrictions with extends and Generic Methods, WildCards - Upper Bound and Lower Bound. Functional Programming - Lambda Expression, Stream and Operations on a Stream (Intermediate Operations - Sort, Distinct, Filter, Map and Terminal Operations - max, min, collect to List), Functional Interfaces - Predicate Interface,Consumer Interface, Function Inteface for Mapping, Method References - static and instance methods Introduction to Threads and MultiThreading - Need for Threads Implementing Threads - Extending Thread Class and Implementing Runnable Interface States of a Thread and Communication between Threads Introduction to Executor Service - Customizing number of Active Threads. Returning a Future, invokeAll and invokeAny Introduction to Exception Handling - Your Thought Process during Exception Handling. try, catch and finally. Exception Hierarchy - Checked Exceptions vs Unchecked Exceptions. Throwing an Exception. Creating and Throwing a Custom Exception - CurrenciesDoNotMatchException. Try with Resources - New Feature in Java 7. List files and folders in Directory with Files list method, File walk method and find methods. Read and write from a File. ******* What You Can Expect from Every in28Minutes Course ******* in28Minutes created 20 Best Selling Courses providing Amazing Learning Experiences to 250,000 Learners across the world. Each of these courses come with ✔ Amazing Hands-on Step By Step Learning Experiences ✔ Real Project Experiences using the Best Tools and Frameworks ✔ Awesome Troubleshooting Guides with 200+ FAQs Answered ✔ Friendly Support in the Q&A section ✔ Free Udemy Certificate of Completion on Completion of Course ✔ 30 Day "No Questions Asked" Money Back Guarantee! ~~~ Here are a Few Reviews on The in28Minutes Way ~~~ ★★★★★ Excellent, fabulous. The way he has prepared the material and the way he teaches is really awesome. What an effort .. Thanks a million ★★★★★ A lot of preparation work has taken place from the teacher and this is visible throughout the course. ★★★★★ This guy is fantastic. 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Hit the Enroll Button! ******* Step By Step Details ******* Introduction to Java Programming with Jshell using Multiplication Table Step 00 - Getting Started with ProgrammingStep 01 - Introduction to Multiplication Table challengeStep 02 - Launch JShellStep 03 - Break Down Multiplication Table ChallengeStep 04 - Java Expression - An IntroductionStep 05 - Java Expression - ExercisesStep 06 - Java Expression - PuzzlesStep 07 - Printing output to console with JavaStep 08 - Printing output to console with Java - Exercise StatementsStep 09 - Printing output to console with Java - Exercise SolutionsStep 10 - Printing output to console with Java - PuzzlesStep 11 - Advanced Printing output to console with JavaStep 12 - Advanced Printing output to console with Java - Exercises and PuzzlesStep 13 - Introduction to Variables in JavaStep 14 - Introduction to Variables in Java - Exercises and PuzzlesStep 15 - 4 Important Things to Know about Variables in JavaStep 16 - How are variables stored in memory?Step 17 - How to name a variable?Step 18 - Understanding Primitive Variable Types in JavaStep 19 - Understanding Primitive Variable Types in Java - Choosing a TypeStep 20 - Java Assignment OperatorStep 21 - Java Assignment Operator - Puzzles on Increment, Decrement and Compound AssignmentStep 23 - Java Conditionals and If Statement - IntroductionStep 24 - Java Conditionals and If Statement - Exercise StatementsStep 25 - Java Conditionals and If Statement - Exercise SolutionsStep 26 - Java Conditionals and If Statement - PuzzlesStep 27 - Java For Loop to Print Multiplication Table - IntroductionStep 28 - Java For Loop to Print Multiplication Table - Exercise StatementsStep 29 - Java For Loop to Print Multiplication Table - Exercise SolutionsStep 30 - Java For Loop to Print Multiplication Table - PuzzlesStep 31 - Programming Tips : JShell - Shortcuts, Multiple Lines and Variables TODO Move upStep 32 - Getting Started with Programming - Revise all Terminology Introduction to Method with Multiplication Table Step 00 - Section 02 - Methods - An IntroductionStep 01 - Your First Java Method - Hello World Twice and Exercise StatementsStep 02 - Introduction to Java Methods - Exercises and PuzzlesStep 03 - Programming Tip - Editing Methods with JShellStep 04 - Introduction to Java Methods - Arguments and ParametersStep 05 - Introduction to Java Method Arguments - ExercisesStep 06 - Introduction to Java Method Arguments - Puzzles and TipsStep 07 - Getting back to Multiplication Table - Creating a methodStep 08 - Print Multiplication Table with a Parameter and Method OverloadingStep 09 - Passing Multiple Parameters to a Java MethodStep 10 - Returning from a Java Method - An IntroductionStep 11 - Returning from a Java Method - ExercisesStep 99 - Methods - Section Review Introduction to Java Platform Step 00 - Section 03 - Overview Of Java Platform - Section OverviewStep 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode and JVMStep 02 - Java Class and Object - First LookStep 03 - Create a method in a Java classStep 04 - Create and Compile Planet.java classStep 05 - Run Planet calss with Java - Using a main methodStep 06 - Play and Learn with Planet ClassStep 07 - JDK vs JRE vs JVM Introduction to Eclipse - First Java Project Step 01 - Creating a New Java Project with EclipseStep 02 - Your first Java class with EclipseStep 03 - Writing Multiplication Table Java Program with EclipseStep 04 - Adding more methods for Multiplication Table ProgramStep 05 - Programming Tip 1 : Refactoring with EclipseStep 06 - Programming Tip 2 : Debugging with EclipseStep 07 - Programming Tip 3 : Eclipse vs JShell - How to choose? Introduction To Object Oriented Programming Step 00 - Introduction to Object Oriented Programming - Section OverviewStep 01 - Introduction to Object Oriented Programming - BasicsStep 02 - Introduction to Object Oriented Programming - Terminology - Class, Object, State and BehaviorStep 03 - Introduction to Object Oriented Programming - Exercise - Online Shopping System and PersonStep 04 - Create Motor Bike Java Class and a couple of objectsStep 05 - Exercise Solutions - Book class and Three instancesStep 06 - Introducing State of an object with speed variableStep 07 - Understanding basics of Encapsulation with Setter methodsStep 08 - Exercises and Tips - Getters and Generating Getters and Setters with EclipseStep 09 - Puzzles on this and initialization of member variablesStep 10 - First Advantage of EncapsulationStep 11 - Introduction to Encapsulation - Level 2Step 12 - Encapsulation Exercises - Better Validation and Book classStep 13 - Introdcution to AbstractionStep 14 - Introduction to Java ConstructorsStep 15 - Introduction to Java Constructors - Exercises and PuzzlesStep 16 - Introduction to Object Oriented Programming - Conclusion Primitive Data Types And Alternatives Step 00 - Primitive Data Types in Depth - Section OverviewStep 01 - Basics about Java Integer Data Types - Casting, Operators and MoreStep 02 - Java Integer Data Types - Puzzles - Octal, Hexadecimal, Post and Pre incrementStep 03 - Java Integer Data Types - Exercises - BiNumber - add, multiply and doubleStep 04 - Java Floating Point Data Types - Casting , Conversion and AccuracyStep 05 - Introduction to BigDecimal Java ClassStep 06 - BigDecimal Puzzles - Adding IntegersStep 07 - BigDecimal Exercises - Simple Interest CalculationStep 08 - Java Boolean Data Type - Relational and Logical OperatorsStep 09 - Java Boolean Data Type - Puzzles - Short Circuit OperatorsStep 10 - Java Character Data Type char - Representation and ConversionStep 11 - Java char Data Type - Exercises 1 - isVowelStep 12 - Java char Data Type - Exercises 2 - isDigitStep 13 - Java char Data Type - Exercises 3 - isConsonant, List Upper Case and Lower Case CharactersStep 14 - Primitive Data Types in Depth - Conclusion Conditionals Step 00 - Conditionals with Java - Section OverviewStep 01 - Introduction to If Else StatementStep 02 - Introduction to Nested If ElseStep 03 - If Else Statement - PuzzlesStep 04 - If Else Problem - How to get User Input in Java?Step 05 - If Else Problem - How to get number 2 and choice from user?Step 06 - If Else Problem - Implementing with Nested If ElseStep 07 - Java Switch Statement - An introductionStep 08 - Java Switch Statement - Puzzles - Default, Break and Fall ThroughStep 09 - Java Switch Statement - Exercises - isWeekDay, nameOfMonth, nameOfDayStep 10 - Java Ternary Operation - An IntroductionStep 11 - Conditionals with Java - Conclusion Loops Step 00 - Java Loops - Section IntroductionStep 01 - Java For Loop - Syntax and PuzzlesStep 02 - Java For Loop - Exercises Overview and First Exercise Prime NumbersStep 03 - Java For Loop - Exercise - Sum Upto N Numbers and Sum of DivisorsStep 04 - Java For Loop - Exercise - Print a Number TriangleStep 05 - While Loop in Java - An IntroductionStep 06 - While Loop - Exericises - Cubes and Squares upto limitStep 07 - Do While Loop in Java - An IntroductionStep 08 - Do While Loop in Java - An Example - Cube while user enters positive numbersStep 09 - Introduction to Break and ContinueStep 10 - Selecting Loop in Java - For vs While vs Do While Reference Types Step 00 - Java Reference Types - Section IntroductionStep 01 - Reference Types - How are they stored in Memory?Step 02 - Java Reference Types - PuzzlesStep 03 - String class - Introduction and Exercise - Print each word and char on a new lineStep 04 - String class - Exercise Solution and Some More Important MethodsStep 05 - Understanding String is Immutable and String Concat, Upper Case, Lower Case, Trim methodsStep 06 - String Concatenation and Join, Replace MethodsStep 07 - Java String Alternatives - StringBuffer and StringBuilderStep 08 - Java Wrapper Classes - An Introduction - Why and What?Step 09 - Java Wrapper Classes - Creation - Constructor and valueOfStep 10 - Java Wrapper Classes - Auto Boxing and a Few Wrapper Constants - SIZE, BYTES, MAX_VALUE and MIN_VALUEStep 11 - Java Dates - Introduction to LocalDate, LocalTime and LocalDateTimeStep 12 - Java Dates - Exploring LocalDate - Creation and Methods to play with DateStep 13 - Java Dates - Exploring LocalDate - Comparing Dates and Creating Specific DatesStep 14 - Java Reference Types - Conclusion Arrays and ArrayLists Step 00 - Introduction to Array and ArrayList - Section Introduction with a ChallengeStep 01 - Understanding the need and Basics about an ArrayStep 02 - Java Arrays - Creating and Accessing Values - IntroductionStep 03 - Java Arrays - Puzzles - Arrays of Objects, Primitive Data Types, toString and ExceptionsStep 04 - Java Arrays - Compare, Sort and FillStep 05 - Java Arrays - Exercise - Create Student Class - Part 1 - Total and Average MarksStep 06 - Java Arrays - Exercise - Create Student Class - Part 2 - Maximum and Minimum MarkStep 07 - Introduction to Variable Arguments - NeedStep 08 - Introduction to Variable Arguments - BasicsStep 09 - Introduction to Variable Arguments - Enhancing Student ClassStep 10 - Java Arrays - Using Person Objects and String Elements with ExercisesStep 11 - Java String Arrays - Exercise Solutions - Print Day of Week with Most number of letters and moreStep 12 - Adding and Removing Marks - Problem with ArraysStep 13 - First Look at ArrayList - An IntroductionStep 14 - First Look at ArrayList - Refactoring Student Class to use ArrayListStep 15 - First Look at ArrayList - Enhancing Student Class with Add and Remove MarksStep 16 - Introduction to Array and ArrayList - Conclusion Object Oriented Programming Again Step 00 - Object Oriented Programming - Level 2 - Section IntroductionStep 01 - Basics of Designing a Class - Class, Object, State and BehaviorStep 02 - OOPS Example - Fan Class - Deciding State and ConstructorsStep 03 - OOPS Example - Fan Class - Deciding Behavior with MethodsStep 04 - OOPS Exercise - Rectangle ClassStep 05 - Understanding Object Composition with Customer Address ExampleStep 06 - Understanding Object Composition - An Exercise - Books and ReviewsStep 07 - Understanding Inheritance - Why do we need it?Step 08 - Object is at top of Inheritance HierarchyStep 09 - Inheritance and Overriding - with toString() methodStep 10 - Java Inheritance - Exercise - Student and Employee ClassesStep 11 - Java Inheritance - Default Constructors and super() method callStep 12 - Java Inheritance - Puzzles - Multiple Inheritance, Reference Variables and instanceofStep 13 - Java Abstract Class - IntroductioStep 14 - Java Abstract Class - First Example - Creating Recipes with Template MethodStep 15 - Java Abstract Class - PuzzlesStep 16 - Java Interface - Example 1 - Gaming Console - How to think about Intefaces?Step 17 - Java Interface - Example 2 - Complex Algorithm - API defined by external teamStep 18 - Java Interface - Puzzles - Unimplemented methods, Abstract Classes, Variables, Default Methods and moreStep 19 - Java Interface vs Abstract Class - A ComparisonStep 20 - Java Interface Flyable and Abstract Class Animal - An ExerciseStep 21 - Polymorphism - An introduction Collections Step 01 - Java Collections - Section Overview with Need For CollectionsStep 02 - List Interface - Introduction - Position is KingStep 03 - List Inteface - Immutability and Introduction of Implementations - ArrayList, LinkedList and VectorStep 04 - List Inteface Implementations - ArrayList vs LinkedListStep 05 - List Inteface Implementations - ArrayList vs VectorStep 06 - List Inteface - Methods to add, remove and change elements and listsStep 07 - List and ArrayList - Iterating around elementsStep 08 - List and ArrayList - Choosing iteration approach for printing and deleting elementsStep 09 - List and ArrayList - Puzzles - Type Safety and Removing IntegersStep 10 - List and ArrayList - Sorting - Introduction to Collections sort static methodStep 11 - List and ArrayList - Sorting - Implementing Comparable Inteface in Student ClassStep 12 - List and ArrayList - Sorting - Providing Flexibility by implementing Comparator interfaceStep 13 - List and ArrayList - A SummaryStep 14 - Set Interface - Introduction - No DuplicationStep 15 - Understanding Data Structures - Array, LinkedList and HashingStep 16 - Understanding Data Structures - Tree - Sorted OrderStep 17 - Set Interface - Hands on - HashSet, LinkedHashSet and TreeSetStep 18 - Set Interface - Exercise - Find Unique Characters in a ListStep 19 - TreeSet - Methods from NavigableSet - floor,lower,upper, subSet, head and tailSetStep 20 - Queue Interface - Process Elements in OrderStep 21 - Introduction to PriorityQueue - Basic Methods and Customized PriorityStep 22 - Map Interface - An Introduction - Key and ValueStep 23 - Map Interface - Implementations - HashMap, HashTable, LinkedHashMap and TreeMapStep 24 - Map Interface - Basic OperationsStep 25 - Map Interface - Comparison - HashMap vs LinkedHashMap vs TreeMapStep 26 - Map Interface - Exercise - Count occurances of characters and words in a piece of textStep 27 - TreeMap - Methods from NavigableMap - floorKey, higherKey, firstEntry, subMap and moreStep 28 - Java Collections - Conclusion with Three Tips Generics Step 01 - Introduction to Generics - Why do we need Generics?Step 02 - Implementing Generics for the Custom ListStep 03 - Extending Custom List with a Generic Return MethodStep 04 - Generics Puzzles - Restrictions with extends and Generic MethodsStep 05 - Generics and WildCards - Upper Bound and Lower Bound Introduction to Functional Programming Step 01 - Introduction to Functional Programming - Functions are First Class CitizensStep 02 - Functional Programming - First Example with Function as ParameterStep 03 - Functional Programming - Exercise - Loop a List of NumbersStep 04 - Functional Programming - Filtering - Exercises to print odd and even numbers from ListStep 05 - Functional Programming - Collect - Sum of Numbers in a ListStep 06 - Functional Programming vs Structural Programming - A Quick ComparisonStep 07 - Functional Programming Terminology - Lambda Expression, Stream and Operations on a StreamStep 08 - Stream Intermediate Operations - Sort, Distinct, Filter and MapStep 09 - Stream Intermediate Operations - Exercises - Squares of First 10, Map String List to LowerCase and Length of StringStep 10 - Stream Terminal Operations - 1 - max operation with ComparatorStep 11 - Stream Terminal Operations - 2 - min, collect to List,Step 12 - Optional class in Java - An IntroductionStep 13 - Behind the Screens with Functional Interfaces - Implement Predicate InterfaceStep 14 - Behind the Screens with Functional Interfaces - Implement Consumer InterfaceStep 15 - Behind the Screens with Functional Interfaces - Implement Function Inteface for MappingStep 16 - Simplify Functional Programming code with Method References - static and instance methodsStep 17 - Functions are First Class CitizensStep 18 - Introduction to Functional Programming - Conclusion Introduction to Threads And Concurrency Step 01 - Introduction to Threads and MultiThreading - Need for ThreadsStep 02 - Creating a Thread for Task1 - Extending Thread ClassStep 03 - Creating a Thread for Task2 - Implement Runnable InterfaceStep 04 - Theory - States of a ThreadStep 05 - Placing Priority Requests for ThreadsStep 06 - Communication between Threads - join methodStep 07 - Thread utility methods and synchronized keyword - sleep, yieldStep 08 - Need for Controlling the Execution of ThreadsStep 09 - Introduction to Executor ServiceStep 10 - Executor Service - Customizing number of ThreadsStep 11 - Executor Service - Returning a Future from Thread using CallableStep 12 - Executor Service - Waiting for completion of multiple tasks using invokeAllStep 13 - Executor Service - Wait for only the fastest task using invokeAnyStep 14 - Threads and MultiThreading - Conclusion Introduction to Exception Handling Step 01 - Introduction to Exception Handling - Your Thought Process during Exception HandlingStep 02 - Basics of Exceptions - NullPointerException and StackTraceStep 03 - Basics of Handling Exceptions - try and catchStep 04 - Basics of Handling Exceptions - Exception Hierarchy, Matching and Catching Multiple ExceptionsStep 05 - Basics of Handling Exceptions - Need for finallyStep 06 - Basics of Handling Exceptions - PuzzlesStep 07 - Checked Exceptions vs Unchecked Exceptions - An ExampleStep 08 - Hierarchy of Errors and Exceptions - Checked and RuntimeStep 09 - Throwing an Exception - Currencies Do Not Match Runtime ExceptionStep 10 - Throwing a Checked Exception - Throws in method signature and handlingStep 11 - Throwing a Custom Exception - CurrenciesDoNotMatchExceptionStep 12 - Write less code with Try with Resources - New Feature in Java 7Step 13 - Basics of Handling Exceptions - Puzzles 2Step 14 - Exception Handling - Conclusion with Best Practices Files and Directories Step 01 - List files and folders in Directory with Files list methodStep 02 - Recursively List and Filter all files and folders in Directory with Step Files walk method and Search with find methodStep 03 - Read content from a File - Files readAllLines and lines methodsStep 04 - Writing Content to a File - Files write methodStep 05 - Files - Conclusion More Concurrency with Concurrent Collections and Atomic Operations Step 01 - Getting started with SynchronizedStep 02 - Problem with Synchronized - Less ConcurrencyStep 03 - Enter Locks with ReEntrantLockStep 04 - Introduction to Atomic Classes - AtomicIntegerStep 05 - Need for ConcurrentMapStep 06 - Implementing an example with ConcurrentHashMapStep 07 - ConcurrentHashMap uses different locks for diferrent regionsStep 08 - CopyOnWrite Concurrent Collections - When reads are more than writesStep 09 - Conclusion Java Tips Java Tip 01 - Imports and Static ImportsJava Tip 02 - BlocksJava Tip 03 - equals methodJava Tip 04 - hashcode methodJava Tip 05 - Class Access Modifiers - public and defaultJava Tip 06 - Method Access Modifiers - public, protected, private and defaultJava Tip 07 - Final classes and Final methodsJava Tip 08 - Final Variables and Final ArgumentsJava Tip 09 - Why do we need static variables?Java Tip 09 - Why do we need static methods?Java Tip 10 - Static methods cannot use instance methods or variablesJava Tip 11 - public static final - ConstantsJava Tip 12 - Nested Classes - Inner Class vs Static Nested ClassJava Tip 13 - Anonymous ClassesJava Tip 14 - Why Enum and Enum Basics - ordinal and valuesJava Tip 15 - Enum - Constructor, variables and methodsJava Tip 16 - Quick look at inbuild Enums - Month, DayOfWeek Zero risk. 30 day money-back guarantee with every purchase of the course. 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