Learn About This course will teach you to develop complicated games using procedurally generating techniques. With the use of prefabs and randomness, this course will discuss the creating of two puzzle games: Concentration and Minesweeper. The first two sections of the course comprise of creating a concentration game, the procedural generation along with logic addition for the Minesweeper game, and finally the last part that covers the steps required to build, host, and share a Unity game using WebGL. In the third and the final section, we’ll talk about the steps required to build, host, and share a Unity game using WebGL. Style and Approach A practical guide on 2D Game Development in Unity filled with examples. Features
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