Published 3/2024
https://www.udemy.com/course/create-realistic-game-cactus-optimized-with-speedtree/
Mastering Procedural Cactus Creation: Beginner to Advanced Techniques for Environmental Artists
What you'll learn
Create cactus with various LODs and billboards for game optimization.
Develop personalized textures using images from Google or your camera. Learn techniques for masking leaves and creating base colors, opacity masks, and normal
Optimize shapes and polygons using advanced SpeedTree techniques.
Easily integrate into Unreal Engine with optimized settings for seamless scenes.
Requirements
No experience needed; I'll teach SpeedTree basics for beginners.
Description
Dive into a comprehensive learning experience with this course, featuring 1 hour and 33 minutes of content designed to equip both beginners and advanced environmental artists with the skills to master procedural cactus creation. Whether you're just starting out with SpeedTree or seeking to refine your expertise, this course caters to all skill levels.Throughout the course, you'll embark on a journey to create stunningly realistic cactus, complete with three levels of detail (LOD) and adding vertex colors. Delve into the art of crafting your own textures using available images from Google or your own camera, we will learn how to mask leaves, generating base colors, opacity masks, and normal maps to infuse your creations with personalized textures.Explore a lot of SpeedTree techniques, including innovative applications of the displacement tool, curve modifications, and segment optimization strategies to strike the perfect balance between polygon count reduction and maintaining top-notch quality.Cap off your learning journey with invaluable insights into exporting your creations with optimal SpeedTree settings and seamlessly integrating them into Unreal Engine environments. Discover how to tweak appearances and fine-tune LODs to ensure a flawless performance without compromising visual fidelity.By the end of this course, you'll emerge equipped with the knowledge and skills to create breathtaking cactus assets that seamlessly blend into your game environments, setting you on the path to becoming a proficient environmental artist
Overview
Section 1: Introduction
Lecture 1 Introduction Download Project File
Section 2: Chapter 1 :
Lecture 2 Creating the textures 01 :
Lecture 3 Creating the textures 02 :
Lecture 4 Creating the textures 03:
Lecture 5 Creating the textures 04 :
Section 3: Chapter 2 :
Lecture 6 the Basic of Speedtree 01 :
Lecture 7 the Basic of Speedtree 02 :
Section 4: Chapter 3 :
Lecture 8 Creating the cactus in Speedtree 01 :
Lecture 9 Creating the Cactus in SpeedTree 02:
Lecture 10 Creating the Cactus in SpeedTree 03:
Lecture 11 Creating the Cactus in SpeedTree 04:
Lecture 12 Creating the Cactus in SpeedTree 05:
Lecture 13 Creating the Cactus in SpeedTree 06:
Lecture 14 Creating the Cactus in SpeedTree 08:
Lecture 15 Creating the Cactus in SpeedTree 07:
Lecture 16 Creating the Cactus in SpeedTree 09:
Section 5: Chapter 4 :
Lecture 17 Importing in Unreal Engine 01:
Lecture 18 Importing in Unreal Engine 02:
Beginner or advanced environmental artists who want to learn how to procedurally create cactus
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