From quick thumbnails to a finished illustration, in this presentation Maciej Kuciara explores his techniques and workflow used in film production to create environment designs with a hybrid 2D/3D approach. Beginning with the 2D design of a sci-fi scene in Photoshop, Maciej then switches to 3ds Max to resolve the design of the ship while blocking the final composition.
Lighting is established using V-Ray which then results in a series of render passes that can be composited in Photoshop. The finishing touches that bring the illustration to life are designed through a combination of digital painting and photo bashing, where various elements are integrated to create texture and photo- realistic detail. For artists interested in learning how 2D and 3D have come to co-exist in the field concept design, this demonstration offers a valuable resource executed by a gifted and experienced designer. Home Page - https://www.thegnomonworkshop.com/tutorials/environment-design-for-film
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