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The Gnomon Workshop - Lighting and Rendering Series: 3ds Max Techniques
Video: h264, yuv420p, 1024x768, 399 kb/s, 15.00 fps | Audio: aac, 44100 Hz, 1 channels | 3.7 GB

3DS Max Techniques with Jeff Patton from Gnomon Workshop


Contents:

Material Basics
-Scanline
-Mental Ray
-Installing Plugins, Scripts and Shaders
-Displacement

Lighting Basics
-3ds Max Light Basics
-Area Light Issues
-mrSun and mrSky
-Using HDRs

Rendering Tools
-Identifying Noise
-Depth of Field
-Managing Color Bleed
-Volumetrics
-Exposure/Tone Mapping
-Glowing Objects
-Motion Blur
-mrProxy Objects

Rendering Techniques
-Creating Clay Renders
-NPR - Toon Rendering
-Vehicle Rendering in 3ds Max 2009

Indirect Illumination
-Final Gather
-Global Illumination

Lighting Digital Sets
-Architectural Interiors - Day
-Architectural Interiors - Night
-Architectural Exteriors - Day
-Architectural Exteriors - Night

 

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The Gnomon Workshop - Lighting and Rendering Series: 3ds Max Techniques


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