Duration: 5+ Hours | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2 ch | 4.6 GB
Genre: eLearning | Language: English
Over 5 hours of Video for the Creative Character Workshop plus the final Zbrush Ztl and Psd. Not only can you watch the entire process of taking a concept to a final portfolio piece, but also look at the sculpt and final psd to breakdown my approach.
I take a concept that I did during Inktober, and walk you through the entire sculpting and painting process so that you can have a piece to add to your portfolio. Enjoy! Overview and tools I use. Zbrush: Photoshop: Keyshot 1. Dynamesh- I block in the character using Dynamesh. 2. Skin Weight- his is a topic I cover where I talk about how to achieve proper skin weight, and how different parts of skin have different weight. 3. Poly Painting Skin- My approach to poly painting skin, specifically more scary creature skin,. 4. Armor- The bit of armor he has, I show you how it is done. 5. Keyshot rendering and Photoshop Composting to get the final look. I show my light setup and materials to achieve this final look. More info - https://gumroad.com/katoncallaway
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