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3D Procedural Mesh Generation Fundamentals in Unity
 3D Procedural Mesh Generation Fundamentals in Unity
Size: 451.40 MB | Duration: 2 hrs 15 mns | Video: AVC (.mp4) 1280x720 29.75fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English | + Supplemental Resources

 

Learn how to make 3D assets with code, and make a racing game with infinite tracks!


In this course we cover the fundamentals of creating procedural 3D mesh data going from how basic shapes are made, creating simple landscapes with Perlin Noise, all the way up to creating a race track generator!

  • What makes up a 3D model in Unity
  • Creating a helper class to easy a lot of the tricky parts of making a mesh
  • Creating some basic primitives with additional things we can control
  • Make a simple landscape with perlin noise.
  • Extrude shapes along a path
  • Create a simple racing game with proceduraly generated tracks!

 

Home Page - https://www.udemy.com/unity_procgen/

 

 3D Procedural Mesh Generation Fundamentals in Unity


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