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Creating a Vintage Textured Game Asset in Photoshop and Maya
Duration: 3hr 8m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 1.3 GB
Genre: eLearning | Language: English

Software required: UDK(2012-10), Maya 2013, Photoshop CS6, Illustrator CS6.

 

The overall goal of this course is to teach how to create stylized textures and materials for games.


The overall goal of this project is to learn how to create stylized textures and materials for games. This tutorial will focus on the creation of a vintage sign asset using multiple texturing techniques in Photoshop and ending with a real time version of the sign in game (UDK) with working materials for lights. Using this knowledge, you will be able to create your own assets and understand stylization when it comes to creating textures and establishing identity within game art.

 

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Creating a Vintage Textured Game Asset in Photoshop and Maya
  


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