Duration: 4hr 21m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.01 GB
Genre: eLearning | Language: English
If you want to visualize and sell your product, architectural, engineering, or landscaping designs to your clients before they are built, then 3ds Max is the tool for you. Learn how to use this incredibly sophisticated 3D modeling and rendering program to visualize almost anything you can imagine.
In this course, author Scott Onstott shows you how to build walls, doors, windows, stairs, railings, moldings, cloth, pottery, furniture, grass, trees, landscapes, and much more, using splines, modifiers, Booleans, and NURBS modeling. You'll also learn to texture-map objects, light them with both direct and indirect illumination, place virtual cameras, render, and animate scenes. Topics include:
* Working with files and objects from other programs
* Creating parametric AEC objects
* Tracing splines
* Lathing a 2D profile
* Designing spline-based walls and windows
* Deforming objects with modifiers
* Attaching, grouping, and compounding
* Sculpting and painting landscapes
* Simulating fabric, grass, and foliage
* NURBS modeling
* Texture mapping and designing materials
* Placing virtual cameras
* Rendering images
* Animating a camera along a flight path
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