Duration: 2hr 13m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 468 MB
Genre: eLearning | Language: English
Throughout these lessons we'll define a game designer's tasks by discussing techniques to create a game concept and different ways to work within that game concept.
We'll cover the initial idea for the Pitch Document of a game design concept and create the documentation for development using Adobe Photoshop, MS PowerPoint, and MS Word. Also, we'll cover how to create quality assets and features for our Pitch Document to make it visually interesting. We’ll choose our camera, control and character before we finalize the Pitch Document by adding secondary features. Home Page - http://www.digitaltutors.com/tutorial/1904-Creating-a-Game-Concept-and-Design-Document
By the end of this course you’ll have a much better understanding of what role a game designer plays in the creation of a Pitch Document and the importance of a quality game concept.
------------------------------------------------------------------------------------------
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.