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The Gnomon Workshop - Environment Art Direction for Games Volume 2: Painting Concepts
The Gnomon Workshop - Environment Art Direction for Games Volume 2: Painting Concepts
Duration: 2hr 20m | Video: h264, yuv420p, 1280x720, 24 fps | Audio: aac, 44100 Hz, 2 ch | 2.1 GB
Genre: eLearning | Language: English

 

In this title, Cecil takes the initial idea sketches created from the first volume of this series, "Ideation Sketching" and paints them digitally using Adobe Photoshop®. From ten-minute building shading to coloring a vista layout for a fantasy city, Cecil will use basic painting layer techniques to put down value, color and lighting into multiple scenes.


During this process, Cecil will also edit the structure design of some sketches as he paints them. Watch as Cecil breaks down his efficient workflow; demonstrating how he preserves line drawings as he separates value and color in multiple layers, and focuses more on readability and defining shapes rather than surface material rendering. This technique allows him to quickly present painting concepts for a production team to review.

 

Home Page -https://www.thegnomonworkshop.com/tutorials/environment-art-direction-for-games-vol2

 

The Gnomon Workshop - Environment Art Direction for Games Volume 2: Painting Concepts
The Gnomon Workshop - Environment Art Direction for Games Volume 2: Painting Concepts


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