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FXPHD - MTH201 - Real Mathematics for Visual Effects and 3D
FXPHD - MTH201 - Real Mathematics for Visual Effects and 3D
10 Class | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.9 GB
Genre: eLearning | Language: English

 

This course aims to provide the tools for daily Maths in visual effects and computer graphics. Our first course in maths was characterized by the quote "If I'd known Maths would have been central to effects and animation I would have paid attention in school!"


In this course, Mike Seymour works through the major areas of maths that are useful in every day life in visual effects and 3D. This really is a maths course, teaching you both actual maths and the principles of areas of maths in more advanced areas. The aim is to equip you with the tools you need and to demystify the jargon - so you can understand the principles and approaches we use maths for everyday in production and post.

 

Home Page - https://www.fxphd.com/fxphd/courseDetails.php?idCourse=389

 

FXPHD - MTH201 - Real Mathematics for Visual Effects and 3D
FXPHD - MTH201 - Real Mathematics for Visual Effects and 3D


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