Speed Sculpting a Cartoon Head in ZBrush
Duration: 3hr 28m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 389 MB
Genre: eLearning | Language: Englis
Duration: 3hr 28m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 389 MB
Genre: eLearning | Language: Englis
During this ZBrush tutorial, you will learn how to speed sculpt a cartoon head from start to finish. First we will make custom brushes, then we will learn how to put together a custom User Interface for speed. After that we will delve right in using DynaMesh and masking to pull out our shapes. We will continue refining the head and polishing it to get a clean sculpt. Then we will add a hat and sweater along with fiber mesh hair. Lastly we will setup a light cap, and render out a character sheet and a turntable with professional results.
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