Duration: 3hr 2m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.8 GB
Genre: eLearning | Language: English
In this Substance Painter tutorial, we’ll cover the basics of the entire software from the ground up. Texture painting can be such a convoluted process when it comes to making sure you've painted each and every map you need for an object. Not to mention the obvious creative disconnect that occurs when you paint each map one at a time. Substance Painter is an amazing application that provides a truly innovative and intuitive painting experience, in that it allows you to paint and preview all of your maps at the same time.
To get started with this course, we'll first learn how to create and save a Substance Painter project. From here, we’ll take a birds eye view of the interface, learning where all the important things are located. Working in Substance Painter is a little different than other products on the market so next we’ll break down the basic workflow for painting effectively inside of it. From here we’ll begin the process of painting the standard PBR (or physically based rendering) maps for our angry worm asset.
We’ll proceed step-by-step so you’ll be able to follow right along with me. To wrap this course up, we’ll learn how to export our texture maps out of Substance Painter so they can be used in other applications. After finishing this Substance Painter training, you'll have a solid foundation of knowledge to move forward painting textures inside of Substance Painter.
------------------------------------------------------------------------------------------
/uploads/1.nitroflare.gif[/img]
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.