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Facial Rigging for Games in 3ds Max
Facial Rigging for Games in 3ds Max
Duration: 3hr 15m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 1.4 GB
Genre: eLearning | Language: English

 

In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max.


We'll start by creating our facial skeleton. We'll then cover skinning techniques that help to ease the weight painting process. Once this step is finished we'll begin finalizing our work by establishing controls. Along the way, we'll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as well as how to add levels of controls to plan for automation.

By the end of this course, you'll have the skill-set needed to create your own game-ready facial rigs.

 

Home Page - http://www.digitaltutors.com/tutorial/1378-Facial-Rigging-for-Games-in-3ds-Max

 

Facial Rigging for Games in 3ds Max
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Facial Rigging for Games in 3ds Max
   


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