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Game Design 110: What You Need to Know when Starting a New Game Design
Game Design 110: What You Need to Know when Starting a New Game Design
Duration: 24m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 210 MB
Genre: eLearning | Language: English


This is a 20-30 minute discussion of conceiving a new game:

  • This is for beginners – though experienced designers do the same things
  • Games have to start somewhere - the "conception", long before you make a prototype
  • There are always LOTS of questions to ask yourself. I discuss the four that are the most effective, and have most to do with shaping your conception into a game
  • When you create a game, you need to conceive a game, not an idea, not a story, not a platform, not a marketing scheme

 

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Game Design 110: What You Need to Know when Starting a New Game Design
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Game Design 110: What You Need to Know when Starting a New Game Design
 


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