Introduction to Human IK In Maya
Genre: eLearning | Language: English
Learn to setup and properly retarget animations with IK inside of Autodesk's Maya
In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!
http://www.nitroflare.com/view/2C50BC24763038D/Introduction_to_Human_IK_In_Maya.part2.rar
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