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Foundations of UX: Prototyping
Foundations of UX: Prototyping
Duration: 1hr 39m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 382 MB
Genre: eLearning | Language: English

 

Prototyping allows designers to quickly and inexpensively explore multiple iterations of designs, test their performance, and craft even better user experiences for websites and applications. Explore what prototypes are, when they are appropriate, and the different strategies for creating prototypes in this introductory course with lynda.com senior author James Williamson. Learn about sketches, wireframes, mockups, and other types of prototypes; the tools that can help you build them; and how to test and refine your designs. This overview will help you decide which prototyping workflow works best for you and your team.


Topics include:

  • What is a prototype?
  • How prototyping helps user experience
  • Defining prototype goals
  • Sketching ideas
  • Creating paper prototypes
  • Building low-fidelity and high-fidelity prototypes
  • Creating HTML prototypes
  • Testing and evaluating prototypes
  • Choosing the right prototyping tool

 

Foundations of UX: Prototyping
http://nitroflare.com/view/73BF7CCB1859A84/FundsofUXProto.rar
 
 


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