Create Foliage and Trees for Games or Film using SpeedTree
MP4 | Video: 1280x720 | 57 kbps | 48 KHz | Duration: 3 Hours | 1.41 GB
Genre: eLearning | Language: English
Learn to create amazing grass, trees, bushes and more for your games or films using this powerful software!
In this course, instructor Emiel Sleegers is going to walk us through the process of learning the SpeedTree-to-CryEngine pipeline while utilizing Maya as the middle-man 3d package for exporting. Here, he will be covering some basics such as bark, bush, and grass texture creation using Photoshop and nDo2, and from there jump right into using SpeedTree where he will teach us the basics of creating and generating different forms of foliage. Once that is complete, he will then cover the pipeline from bring out asset out of SpeedTree and into Maya, and then export out the meshes for use within the CryEngine where he will take those meshes, setup their materials, and finally demonstrate some quick examples of painting landscape meshes onto to terrain geometry.
http://www.nitroflare.com/view/54FBCF29C949D8C/Create_Foliage_and_Trees_for_Games_or_Film_using_SpeedTree.part2.rar
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http://www.nitroflare.com/view/CC3BFECE314613F/Create_Foliage_and_Trees_for_Games_or_Film_using_SpeedTree.part7.rar
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