Genre: eLearning | English | Project Files Included
Throughout these lessons we'll explore a more in depth look at lighting and rendering a scene in Arnold. We'll discuss the .tx format as well as rendering using the "udim" flag, and other advanced techniques. We'll also cover how to output custom AOV passes at any point in the shader, as well as tweak maps inside a hypershade.
After completing this tutorial, you'll feel more comfortable lighting a scene in Arnold, and have a better understand of how lights act and react in the render solution. Download Links : http://nitroflare.com/view/032261030D7911D http://nitroflare.com/view/51514E9CA89FD86 http://nitroflare.com/view/AEE80342FA5F319 http://nitroflare.com/view/EBF91DF18EC27E1 http://rapidgator.net/file/60ead06947409eb1c55bbc6868d1881c/Lighting_and_Rendering_in_Maya_and_Arnold.part1.rar.html
http://nitroflare.com/view/0F758AD1D7709FF
http://rapidgator.net/file/fee4dce62736e4d89717276ea644ca4d/Lighting_and_Rendering_in_Maya_and_Arnold.part2.rar.html
http://rapidgator.net/file/ab00a626029aafe73f7acc49ded6849d/Lighting_and_Rendering_in_Maya_and_Arnold.part3.rar.html
http://rapidgator.net/file/df331120af0c6e3a20d7a7efb47205fc/Lighting_and_Rendering_in_Maya_and_Arnold.part4.rar.html
http://rapidgator.net/file/bb025360603ad07ad658fc8be125837f/Lighting_and_Rendering_in_Maya_and_Arnold.part5.rar.html
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