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Mesh Creation Concepts in ZBursh
English | 57m 13s |AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 550 MB
Genre: eLearning | Project Files Included

 

In this ZBrush tutorial we'll look at creating and modifying primitive objects.


ZBrush is a great tool for sculpting and painting, but one of the advantages it has over other similar applications is its ability to create geometry. Instead of needing to bring in base geometry from another application, there are several methods for creating that geometry within ZBrush.

We'll look at using ZSpheres to build up armatures and base meshes. We'll also learn about using the Topology tools to create meshes, as well as mesh extraction and remeshing. We'll also talk about ShadowBox and creating meshes using Morph Targets.

By the end of this ZBrush training, you'll have a much better idea of the kinds of tools available for creating geometry.

 

 

More info _http://www.digitaltutors.com/tutorial/1872-Mesh-Creation-Concepts-in-ZBrush

 

 

 

 

 

 

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